Window help

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Silent_Death
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Posts: 64
Joined: Sun May 25, 2003 5:59 pm
Location: Canada Ontario Hamilton
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Window help

Post by Silent_Death »

When I made a new window (2 brushes, 1 frame and 1 broken) and went through the process untill the arrow appeared, the arrow connected both part plus a recent window that I made (it made a triangle!) how can I them from my other window?
I'm new to mapping!
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Zip
Major
Posts: 323
Joined: Wed Apr 09, 2003 6:47 pm
Location: Belgium

Post by Zip »

It sounds like you have given your windows the same target/targetname.

I'll write out how to make 2 different windows that are breakable for you:

Window One:

1. Make a window brush (Use frame texture on the viewable faces)
2. Make it a func ---> window
3. Press 'n'
4. Type 'target' in the "Key" box
5. Type 'broken1' in the "Value" box
6. Press 'n'
7. Press 'Esc'

1. Make another window brush (Use Broken texture for this one)
2. Make it a Script ---> Object
3. Press 'n'
4. Type 'targetname' in the "Key" box
5. Type 'broken1' in the "Value" box
6. Press 'n'
7. Press 'Esc'

Window Two:

1. Make a window brush (Use frame texture on the viewable faces)
2. Make it a func ---> window
3. Press 'n'
4. Type 'target' in the "Key" box
5. Type 'broken2' in the "Value" box
6. Press 'n'
7. Press 'Esc'

1. Make another window brush (Use Broken texture for this one)
2. Make it a Script ---> Object
3. Press 'n'
4. Type 'targetname' in the "Key" box
5. Type 'broken2' in the "Value" box
6. Press 'n'
7. Press 'Esc'

That's it!

All you need to do is keep changing the "Value" for your target/targetname to broken[insert number here] for every new window you make.

So the next window would have target/targetname = broken3

Hope that helps :D
Zip :?
Silent_Death
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Posts: 64
Joined: Sun May 25, 2003 5:59 pm
Location: Canada Ontario Hamilton
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Post by Silent_Death »

Thanks much man!
I'm new to mapping!
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