The Maginot Line.
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Bjarne, your the LOD master, what do you do about clipping the terrain, the collison detection is very bad, grenades fly straight through, should I just build brushes underneath or do you know a better way ?
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
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Bjarne BZR
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Guess I'm a bit late with my opinion Jack! I'd have done the summer theme, being a historical pain in the *** guy. I'd also suggest a few big gun emplacements along the line. They were sort of dome shaped things with big arty barrels jutting out of them. I'm sure a quick trip to the local library or some internet digging would get you some photo images you could copy from. If you're going TOW mode, I might suggest that the bunkers be the #2 or #4 switch in the line where IF the Axis took the bunkers, the Allies would spawn a bit back in the forest and have to retake the bunker system....hence a final #1/5 switch would be in the forest to disable the Allies spawning. That way you could maximize your inter-bunker fighting time instead of keeping a bunch of it out in the 'open'.
I am still really early in the planning stage so I can pretty do anything right now, I keep reworking the spawn, thats as far as I have got.
The spawns will be in the open, pretty similar to what I have in the screenies, objectives 2 and 4 will be in the underground complex, objective 3 I want to be in the middle open section of the map.
In this middle section I want to construct the big gun turrets and bunkers, I have hunted for pics, I know what they look like, would be cool if I could get the turrets to raise up out of the bunker, like a moving platform, some of the Maginot guns could do this, I will also have a trench system up there, not soo historically accuarate but I love running around in trenches.
The underground complex I think is going to be pretty big, not so big that you get lost but enough room to have say 3 routes through and lots of places for tight action, I like the idea of the above ground sections so snipers and rifle guys wont feel at a disadvantage.
With both enviroments the map should amuse the most possible people.
Lets hope I can pull it off
The spawns will be in the open, pretty similar to what I have in the screenies, objectives 2 and 4 will be in the underground complex, objective 3 I want to be in the middle open section of the map.
In this middle section I want to construct the big gun turrets and bunkers, I have hunted for pics, I know what they look like, would be cool if I could get the turrets to raise up out of the bunker, like a moving platform, some of the Maginot guns could do this, I will also have a trench system up there, not soo historically accuarate but I love running around in trenches.
The underground complex I think is going to be pretty big, not so big that you get lost but enough room to have say 3 routes through and lots of places for tight action, I like the idea of the above ground sections so snipers and rifle guys wont feel at a disadvantage.
With both enviroments the map should amuse the most possible people.
Lets hope I can pull it off
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
Well its going really well, I am still unsure wether to go with winter or summer, now really is the crunch time while I only have relatively few things to texture.
All the pics I have found are in summer, but they are recent pics, I have noticed my bunker roof's are not thick enough, 3.5 mtrs thick was standard for the main line bunkers.
I am going to make a summer version of what I made so far, I am really getting into this idea, suprising how much faster things come together after a year of Radiant stress, I still get the stress but not nearly so often, I owe quite a few of you a great debt at easing my pain
This is going to be very nice, will I get any sleep ?
Here's some pics of what I am attempting, the elevating and rotating machine gun turrets I am really going to need help on, NUGGETS where are you ?

All the pics I have found are in summer, but they are recent pics, I have noticed my bunker roof's are not thick enough, 3.5 mtrs thick was standard for the main line bunkers.
I am going to make a summer version of what I made so far, I am really getting into this idea, suprising how much faster things come together after a year of Radiant stress, I still get the stress but not nearly so often, I owe quite a few of you a great debt at easing my pain
This is going to be very nice, will I get any sleep ?
Here's some pics of what I am attempting, the elevating and rotating machine gun turrets I am really going to need help on, NUGGETS where are you ?

Last edited by Jack Ruby on Wed Aug 27, 2003 12:24 am, edited 1 time in total.
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
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TheShiznaeSpe
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I didnt put meshes on the roofs yet because I was still making the trenches and wasnt sure about summer or winter, I still dont know which way to go.
The winter looks cool but the snow slows down the running speed which is a bit of a pain, so I was messing around with summer settings, I grabbed the worldspawn settings from Malta, looks pretty nice, not sure about the concrete texture on the bunkers now though, will try another to see if I can make it nicer, heres a couple screenies of the summer version of that axis spawn, excatly the same as the winter except for textures and worldspawn settings...


The winter looks cool but the snow slows down the running speed which is a bit of a pain, so I was messing around with summer settings, I grabbed the worldspawn settings from Malta, looks pretty nice, not sure about the concrete texture on the bunkers now though, will try another to see if I can make it nicer, heres a couple screenies of the summer version of that axis spawn, excatly the same as the winter except for textures and worldspawn settings...


Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
The only vertices I have moved were about 4-5 of them, just on the edges of the trench type things, the edge of the lod was slightly higher than the top of the wall in a few places so I moved them down a tiny amount, the terrain was created using load from image, I guess I could have smoothed it a little more but I wanted some gullies leading to a high point, what are these culling effects you mention Bal4r and how would I get rid of them ?
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
looks nice, although I think the winter would be more appealing, but if u do summer maybe make it kinda foggy, as well for tow im in favor what the one person commented on the bunker just being one part and then allies spawn in forest or something, because there would obviously be the front line the the reserve line and so on...

~serph~
I still have not got past the Axis spawn, just been messing with it, trying to make it nice.
Heres what I got so far, posted below is a .bsp called maginot_axis_spawn.bsp, surely you mappers can find where to put it.
Also I will post the .map, just incase anyone is interested in seeing how it works.
http:/www.westmount.co.uk/maginot/maginot_axis_spawn.zip
http:/www.westmount.co.uk/maginot/maginot_axis_spawn_map.zip
ps. you need paste it into your browser.
Heres what I got so far, posted below is a .bsp called maginot_axis_spawn.bsp, surely you mappers can find where to put it.
Also I will post the .map, just incase anyone is interested in seeing how it works.
http:/www.westmount.co.uk/maginot/maginot_axis_spawn.zip
http:/www.westmount.co.uk/maginot/maginot_axis_spawn_map.zip
ps. you need paste it into your browser.
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".

