Search found 10 matches
- Sat Oct 11, 2003 1:06 am
- Forum: Mapping
- Topic: flying through vehicle?
- Replies: 1
- Views: 81
flying through vehicle?
Regarding to the tutorial of vehicle moving in .map, I found that after I compile and when I enter the game, the Opel truck is moving but I noticed that I can fly through it? Any solution to prevent it?
- Fri Oct 10, 2003 9:34 am
- Forum: Mapping
- Topic: tutorial on lockable door?
- Replies: 3
- Views: 162
tutorial on lockable door?
I have seen tutorial on lockable door in .map but I was unable to understand it. Besides .map, is there any tutorial regarding this to help me???
- Fri Oct 10, 2003 5:43 am
- Forum: General Discussion
- Topic: Door locked tutorial?
- Replies: 1
- Views: 153
Door locked tutorial?
I have seen tutorial of door locked in .map. I still unable to understand it. Is there any door locked tutorial out there?
- Thu Oct 09, 2003 6:10 am
- Forum: Skinning / Modelling
- Topic: how to make sniper scope?
- Replies: 3
- Views: 421
- Wed Oct 08, 2003 6:49 am
- Forum: Skinning / Modelling
- Topic: how to make sniper scope?
- Replies: 3
- Views: 421
how to make sniper scope?
Is there any tool for me to create my own scope? I have seen one in http://www.mohfiles.com/file.info?ID=11240 but I was unable to download it. Besides FileFront, any link for me to that particular file of making own scope from mohfiles.com?
- Mon Oct 06, 2003 6:32 am
- Forum: General Discussion
- Topic: hazy situation
- Replies: 1
- Views: 126
hazy situation
I've seen a lot of maps and most of them contains hazy situation. I want to know how can I create haze in my map?
- Wed Oct 01, 2003 12:51 pm
- Forum: General Discussion
- Topic: TIK editor tut
- Replies: 1
- Views: 118
TIK editor tut
I have downloaded the TIK editor and I have no idea what its function?
What is TIK editor for?
What is TIK editor for?
- Sat Sep 27, 2003 6:19 am
- Forum: General Discussion
- Topic: Any tips on quickening compile map?
- Replies: 1
- Views: 112
Any tips on quickening compile map?
It really takes so long time...
I currently making my own map. So each time I compile my map for testing, it takes a long time. I used MBuilder. Any great tips on quickening compile map?
I currently making my own map. So each time I compile my map for testing, it takes a long time. I used MBuilder. Any great tips on quickening compile map?
- Thu Sep 25, 2003 12:44 pm
- Forum: General Discussion
- Topic: loading screen
- Replies: 4
- Views: 168
loading screen
I still need more info..
I'm currently working on loading screen. Besides Photoshop, is there any tool in creating loading screen? ... I don't have Photoshop! Does anybody have tips on creating loading screen?
Please help me..!
I'm currently working on loading screen. Besides Photoshop, is there any tool in creating loading screen? ... I don't have Photoshop! Does anybody have tips on creating loading screen?
Please help me..!
- Mon Sep 22, 2003 7:10 am
- Forum: Mapping
- Topic: loading screen.
- Replies: 1
- Views: 124
loading screen.
Anybody please help me this...
I'm trying to create loading screen of own. So, I want to find out is there any tool in creating loading screen? I find that each loading screen in pak1.pk3 are separated. What I mean is that one of the loading screen is separated into two pieces. Why is it like this ...
I'm trying to create loading screen of own. So, I want to find out is there any tool in creating loading screen? I find that each loading screen in pak1.pk3 are separated. What I mean is that one of the loading screen is separated into two pieces. Why is it like this ...