Search found 176 matches

by Gold
Sat Jun 22, 2013 7:57 pm
Forum: Scripting
Topic: Removing spawn point from stock maps.
Replies: 37
Views: 1840

Re: Removing spawn point from stock maps.

https://skydrive.live.com/?cid=61526664 ... 66718F!974

download xvi32 and when searching for things make sure text string is selected and used to make changes.
by Gold
Mon Aug 31, 2009 9:27 pm
Forum: News
Topic: Welcome!
Replies: 14
Views: 5089

I am soooooooooo glad you guys found a host! The knowledge posted here is awesome..thanx to everyone involved in keeping .map up and running.
by Gold
Tue Jan 20, 2009 11:23 pm
Forum: Scripting
Topic: SV_FindIndex: overflow error (max=512) when creating "s
Replies: 5
Views: 739

It could be possible it crashed before printing out the wave extension...i still say he has a custom ubersound error causing the problem or the loading of to many aliases in ubersound..seen this error a couple thousand times and it always leads back to a altered ubersound problem.Trust me on this ...
by Gold
Tue Jan 20, 2009 1:54 am
Forum: Scripting
Topic: SV_FindIndex: overflow error (max=512) when creating "s
Replies: 5
Views: 739

i could be wrong but it looks more like a simple sound crash to me...happens usually when loading to many custom sounds.
by Gold
Mon Dec 22, 2008 2:46 am
Forum: Scripting
Topic: Cheats in multplayer? How enable?
Replies: 13
Views: 1239

for aa sh or bt?
by Gold
Sat Dec 20, 2008 9:24 pm
Forum: Scripting
Topic: (SOLVED) Restricting Spectators
Replies: 30
Views: 1669

wasn't Team Assault a aa coop mod?
by Gold
Sat Oct 25, 2008 2:31 am
Forum: Scripting
Topic: Jv's ropebridge
Replies: 11
Views: 1795

Re: Jv's ropebridge

[quote="wacko"]errrm, this topic had started in http://dynamic4.gamespy.com/~map/mohaa/forum/viewtopic.php?p=71911#71911

here's what I did to Jv's ropebridge so far. Imho, it's quite usable in 'real' maps.

Problems:
The script is still calculating additional ropes and drawing them as invisible ...
by Gold
Thu Oct 16, 2008 7:46 pm
Forum: General Discussion
Topic: ping problems
Replies: 7
Views: 1919

download NeoTrace and do a trace route to the servers ip.I had the same problem with my isp and went nuts trying to find out why until some1 suggested what i am suggesting to you...i then found out my isp has re-routed me and from just one state to the servers state which was texas (only a couple ...
by Gold
Wed Oct 15, 2008 2:50 am
Forum: General Discussion
Topic: ping problems
Replies: 7
Views: 1919

do a route trace to see how many hops now..could be ya were re-routed
by Gold
Tue Sep 09, 2008 11:35 pm
Forum: Scripting
Topic: Modding the sky
Replies: 11
Views: 1424

hes probaly talking about night mods...the use of fastsky and the global weather script used together to get lightning thunder and a black sky...maybe this info will help with getting a black sky..i think exec global/weather.scr was mentioned above to get lightning and thunder

http://www.modtheater ...
by Gold
Mon Aug 18, 2008 2:48 am
Forum: Scripting
Topic: Problem with 'local sound' need some help pls
Replies: 12
Views: 958

post your script maybe there is a error somewere else in it thats stopping it from working
by Gold
Tue Aug 05, 2008 1:41 am
Forum: Submit News
Topic: bad Virus at Nemesis Tutorial site
Replies: 2
Views: 1287

last time i went there my avg autokilled something bad ...its been awhile so cant remember what it was exactly...apparently someone has messed his site up.
by Gold
Sat Aug 02, 2008 2:40 pm
Forum: Scripting
Topic: Shotgun reload
Replies: 7
Views: 1082

ya can change these values as well...models/player/base/animation_shotgun.txt


reloading
}
}
shotgun_reload_loop viewmodel/shotgun/tps_reload_fill.skc crossblend 0
{
server
{
first weaponcommand mainhand anim reload_single
5 weaponcommand mainhand clip_add 1 // put a single shell into the ...
by Gold
Sat Jul 26, 2008 1:46 am
Forum: Help Wanted / Offered
Topic: Mapping help
Replies: 3
Views: 1221

Well we've managed to convert that map's .bsp file to .map!

converting a bsp to a .map file is alot different than having the source .map file.A converted one you will spend many hours/days/ rebuiding
by Gold
Sun Jul 20, 2008 12:08 am
Forum: Skinning / Modelling
Topic: Skin problems
Replies: 8
Views: 1898

$oldier Of Ra would have helped more if ya would have posted more files...just looking at the tik files isnt going to tell us much ..except make us wonder if you have all the proper textures..or like salombo said ..was the models converted correctly...does thew skl calls for the shaders match the ...