https://skydrive.live.com/?cid=61526664 ... 66718F!974
download xvi32 and when searching for things make sure text string is selected and used to make changes.
Search found 176 matches
- Sat Jun 22, 2013 7:57 pm
- Forum: Scripting
- Topic: Removing spawn point from stock maps.
- Replies: 37
- Views: 1840
- Tue Jan 20, 2009 11:23 pm
- Forum: Scripting
- Topic: SV_FindIndex: overflow error (max=512) when creating "s
- Replies: 5
- Views: 739
It could be possible it crashed before printing out the wave extension...i still say he has a custom ubersound error causing the problem or the loading of to many aliases in ubersound..seen this error a couple thousand times and it always leads back to a altered ubersound problem.Trust me on this ...
- Tue Jan 20, 2009 1:54 am
- Forum: Scripting
- Topic: SV_FindIndex: overflow error (max=512) when creating "s
- Replies: 5
- Views: 739
- Mon Dec 22, 2008 2:46 am
- Forum: Scripting
- Topic: Cheats in multplayer? How enable?
- Replies: 13
- Views: 1239
- Sat Dec 20, 2008 9:24 pm
- Forum: Scripting
- Topic: (SOLVED) Restricting Spectators
- Replies: 30
- Views: 1669
- Sat Oct 25, 2008 2:31 am
- Forum: Scripting
- Topic: Jv's ropebridge
- Replies: 11
- Views: 1795
Re: Jv's ropebridge
[quote="wacko"]errrm, this topic had started in http://dynamic4.gamespy.com/~map/mohaa/forum/viewtopic.php?p=71911#71911
here's what I did to Jv's ropebridge so far. Imho, it's quite usable in 'real' maps.
Problems:
The script is still calculating additional ropes and drawing them as invisible ...
here's what I did to Jv's ropebridge so far. Imho, it's quite usable in 'real' maps.
Problems:
The script is still calculating additional ropes and drawing them as invisible ...
- Thu Oct 16, 2008 7:46 pm
- Forum: General Discussion
- Topic: ping problems
- Replies: 7
- Views: 1919
download NeoTrace and do a trace route to the servers ip.I had the same problem with my isp and went nuts trying to find out why until some1 suggested what i am suggesting to you...i then found out my isp has re-routed me and from just one state to the servers state which was texas (only a couple ...
- Wed Oct 15, 2008 2:50 am
- Forum: General Discussion
- Topic: ping problems
- Replies: 7
- Views: 1919
- Tue Sep 09, 2008 11:35 pm
- Forum: Scripting
- Topic: Modding the sky
- Replies: 11
- Views: 1424
hes probaly talking about night mods...the use of fastsky and the global weather script used together to get lightning thunder and a black sky...maybe this info will help with getting a black sky..i think exec global/weather.scr was mentioned above to get lightning and thunder
http://www.modtheater ...
http://www.modtheater ...
- Mon Aug 18, 2008 2:48 am
- Forum: Scripting
- Topic: Problem with 'local sound' need some help pls
- Replies: 12
- Views: 958
- Tue Aug 05, 2008 1:41 am
- Forum: Submit News
- Topic: bad Virus at Nemesis Tutorial site
- Replies: 2
- Views: 1287
- Sat Aug 02, 2008 2:40 pm
- Forum: Scripting
- Topic: Shotgun reload
- Replies: 7
- Views: 1082
- Sat Jul 26, 2008 1:46 am
- Forum: Help Wanted / Offered
- Topic: Mapping help
- Replies: 3
- Views: 1221
- Sun Jul 20, 2008 12:08 am
- Forum: Skinning / Modelling
- Topic: Skin problems
- Replies: 8
- Views: 1898
$oldier Of Ra would have helped more if ya would have posted more files...just looking at the tik files isnt going to tell us much ..except make us wonder if you have all the proper textures..or like salombo said ..was the models converted correctly...does thew skl calls for the shaders match the ...