Search found 5 matches

by theOmega
Sat Oct 18, 2003 1:08 am
Forum: Scripting
Topic: Question about custom sound
Replies: 11
Views: 166

Eh its ok. I accomplished what i set out to accomplish for the most part. Thx to all who helped. I really appreciate it.
by theOmega
Thu Oct 16, 2003 9:48 pm
Forum: Scripting
Topic: Question about custom sound
Replies: 11
Views: 166

It seems as though i had to change the wav file to 22.020 kHz for it to work in the pk3. Today, for some reason, i got the mp3 to work also. I did change the sound source from a script_model to a sound_speaker. Not sure if that makes a difference. Thx to all for the help. Still wondering if its ...
by theOmega
Thu Oct 16, 2003 10:58 am
Forum: Scripting
Topic: Question about custom sound
Replies: 11
Views: 166

While i am asking, how do you make it so walls dampen the sound?
by theOmega
Thu Oct 16, 2003 9:30 am
Forum: Scripting
Topic: Question about custom sound
Replies: 11
Views: 166

I can get it to work with the mp3 in the main/sound/amb dir with:

local.master aliascache piano sound/amb/pianoman.mp3 soundparms 1.0 1.0 1.0 0.0 200 500 auto loaded maps "obj dm"

I can get it to work with the wav in the main/sound/amb dir with:

local.master aliascache piano sound/amb/pianoman ...
by theOmega
Thu Oct 16, 2003 1:53 am
Forum: Scripting
Topic: Question about custom sound
Replies: 11
Views: 166

Question about custom sound

I followed the tutorial by jv_map using the workaround and it works fine. I was just wondering if it was possible to use a path name that points to a sound file within the map's .pk3 instead of having to put it in the mohaa sound dir.