Search found 10 matches
- Fri Oct 31, 2003 3:43 pm
- Forum: Mapping
- Topic: compiling, why do my maps not compile anymore?
- Replies: 11
- Views: 327
- Thu Oct 30, 2003 11:09 pm
- Forum: Mapping
- Topic: compiling, why do my maps not compile anymore?
- Replies: 11
- Views: 327
- Thu Oct 30, 2003 10:08 pm
- Forum: Mapping
- Topic: applying scripts using MOHradiant
- Replies: 13
- Views: 264
- Thu Oct 30, 2003 8:52 pm
- Forum: Mapping
- Topic: compiling, why do my maps not compile anymore?
- Replies: 11
- Views: 327
Thanks for your help. Although I couldnt get the log files to work, it turns out that it was the custom pk3's that were causing the problem.
I put the path to my desktop for the log files into Mbuilder and it didnt build the map, it just gave me a list of all commands in the command prompt window ...
I put the path to my desktop for the log files into Mbuilder and it didnt build the map, it just gave me a list of all commands in the command prompt window ...
- Mon Oct 27, 2003 11:46 pm
- Forum: Mapping
- Topic: compiling, why do my maps not compile anymore?
- Replies: 11
- Views: 327
compiling, why do my maps not compile anymore?
I have not changed any settings within MOHradiant and Mbuilder but for some reason I do not get the .bsp file when compiling any more. I also dont get a .lin file so I cant determine if there is a leak. All I get is the .bak backup file.
All I did was extend the floor brush and added three more ...
All I did was extend the floor brush and added three more ...
- Fri Oct 24, 2003 10:41 am
- Forum: Mapping
- Topic: Flashing white squares on floor. Bug in spearhead?
- Replies: 1
- Views: 58
Flashing white squares on floor. Bug in spearhead?
Also, does anybody see loads of flashing white squares on the floor whilst playing MOHS multiplayer? It seems to be where players get killed because each time you respawn, the flashing white squares appear more and more. Is this a bug in the game and would upgrading my GForce 2 graphics card help?
- Fri Oct 24, 2003 10:41 am
- Forum: Mapping
- Topic: applying scripts using MOHradiant
- Replies: 13
- Views: 264
applying scripts using MOHradiant
I cant seem to get scripts to work in MOHradiant. Ive built a map with static objects in it and it works fine but when I try to add a script it doesnt work. For example, I added a door and it just appears in the game as a big block stuck to the wall. Am I missing something here???
- Tue Oct 21, 2003 11:34 pm
- Forum: Mapping
- Topic: spearhead SDK, compiling .map file
- Replies: 4
- Views: 114
All working fine now. Ive created my first room with a few burning german bodies in it !! Still trying to suss out how to use scripting on a door but its all just a learning curve. Thanks to Nemesis for the tutorial...turns out that I hadnt installed Mbuilder, I thought it was a part of MOHradiant ...
- Tue Oct 21, 2003 8:22 am
- Forum: Mapping
- Topic: spearhead SDK, compiling .map file
- Replies: 4
- Views: 114
- Mon Oct 20, 2003 10:39 pm
- Forum: Mapping
- Topic: spearhead SDK, compiling .map file
- Replies: 4
- Views: 114
spearhead SDK, compiling .map file
OK, Im fairly new to mapping. I am currently studying 3D Studio Max (v5.1) at college and play MOH Spearhead online frequently (MOH wont work for some reason, but prefer Spearhead). I have downloaded Spearhead SDK and have created a basic map with light and player start point with mohradiant. I ...