Search found 38 matches

by bradly
Mon Aug 23, 2004 10:37 pm
Forum: Mapping
Topic: Flags
Replies: 1
Views: 118

Flags

Hey guys umm I was wondering where could I find waving flags, like in Hell in the Pacific? And Battlefield 1942? Is there a pk3 i can just download or what?


Thanks
by bradly
Tue Aug 17, 2004 2:35 am
Forum: Skinning / Modelling
Topic: Little Help pleae
Replies: 4
Views: 499

alright thanks 8-)
by bradly
Mon Aug 16, 2004 5:42 pm
Forum: Skinning / Modelling
Topic: Little Help pleae
Replies: 4
Views: 499

I was thinking about using Milshape 3d
by bradly
Sun Aug 15, 2004 3:43 am
Forum: Skinning / Modelling
Topic: Little Help pleae
Replies: 4
Views: 499

Little Help pleae

Hey guys I was wonfering where could I find a tut for making new weapons? Thanks
by bradly
Mon Jul 19, 2004 2:07 am
Forum: Mapping
Topic: Higgins
Replies: 4
Views: 127

alright I'll try that thanks guys :)
by bradly
Sun Jul 18, 2004 10:33 pm
Forum: Mapping
Topic: Higgins
Replies: 4
Views: 127

Higgins

hey guys
I am wanting to do a single player map and I was wondering how could I get the higgins boats to work, like at Omaha, so if you could give me a tut that would be great.
by bradly
Wed May 12, 2004 1:15 am
Forum: Mapping
Topic: help?
Replies: 3
Views: 118

alright I've got it worked out, thanks guys :)
by bradly
Tue May 11, 2004 5:59 pm
Forum: Mapping
Topic: help?
Replies: 3
Views: 118

help?

Whats that mean?
LoadPortals: NumVisBytes 2636360 exceeds 2097152
by bradly
Sun Mar 14, 2004 4:09 am
Forum: Scripting
Topic: Plane Problem
Replies: 1
Views: 114

Plane Problem

Hi guys, I didn't know weather to put this in the scripting or mapping forums so I chose scripting, anyway I have a plane in my map right? I can make it move in all but the problem is when I go to add soud that soud wont go until the plane is halfway done and a tried slowing it down but there is a ...
by bradly
Sat Mar 13, 2004 5:21 pm
Forum: Mapping
Topic: problem
Replies: 7
Views: 206

alright I got it all figured out, thanks guys :D
by bradly
Fri Mar 12, 2004 5:33 am
Forum: Mapping
Topic: problem
Replies: 7
Views: 206

problem

FloatPlane: bad normal
Entity 501, Brush 0: degenerate plane
Entity 501, Brush 0: degenerate plane
Entity 501, Brush 0: degenerate plane
Entity 501, Brush 0: degenerate plane
Entity 501, Brush 0: mirrored plane
Entity 501, Brush 1: mirrored plane
Entity 501, Brush 2: duplicate plane
Entity 501 ...
by bradly
Mon Feb 09, 2004 11:14 pm
Forum: Mapping
Topic: Ok this is really pissing me off
Replies: 14
Views: 330

sorry bout that :oops:
by bradly
Sat Feb 07, 2004 5:03 pm
Forum: Mapping
Topic: Ok this is really pissing me off
Replies: 14
Views: 330

THATS WHAT I WAS LOOKING FOR!

Thanks a million t|trude it worked! :D
by bradly
Fri Feb 06, 2004 9:57 pm
Forum: Mapping
Topic: Ok this is really pissing me off
Replies: 14
Views: 330

yes I am using MBuilder, and all the paths are correct because I can compile other map. When I do complie this is what it says:


C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm>"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -gamed
ir c:\PROGRA~1\EAGAME~1\mohaa C:\PROGRA~1\EAGAME~1\MOHAA\main\Maps\dm\cem1.map
---- q3map ...
by bradly
Fri Feb 06, 2004 9:10 pm
Forum: Mapping
Topic: Ok this is really pissing me off
Replies: 14
Views: 330

Ok this is really pissing me off

Ok, I have this map right? When I add everything (sky light and player start) and compile I get this "Cannaot find .bsp crap. Ok, I follow the directions and delete all custom .pk3s out of main and maps. I try again, still cannaot find .bsp. WHY??????? I don't get it I've saved it as a few other ...