OK, the brat found me and I sent him the file. So he should be quiet for now. :lol:
ooohhh All that yelling is giving me a headache. :wink:
Btw? Decompiling maps will work for you as long as you realizethat you will have to rebuild the entire map . It makes a mess but works well as a template to ...
Search found 22 matches
- Sun Feb 27, 2005 5:02 pm
- Forum: General Discussion
- Topic: decomipled maps
- Replies: 21
- Views: 1153
- Fri Dec 24, 2004 8:55 pm
- Forum: News
- Topic: State of the Forums
- Replies: 64
- Views: 12248
- Sun Dec 19, 2004 5:56 am
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
Bugs fixed
If you've downloaded earlier please download again and replace with new file. 12/19/2004
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
If you've downloaded earlier please download again and replace with new file. 12/19/2004
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
- Wed Dec 15, 2004 4:08 am
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
- Tue Dec 14, 2004 10:57 pm
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
LIBERATION version has been added.
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
Thanks for the code Bjarne
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
Thanks for the code Bjarne
- Mon Dec 13, 2004 6:33 pm
- Forum: Bragging
- Topic: Latest map attempt by Kalti
- Replies: 69
- Views: 6085
lol... thanks... fps ain't that good... and I'm on a 9700Pro :D Oh I see, you?re just showing us the prime real estate, not the ugly rat infested back alleys. I had my eye on one of the apartments over looking the river. I may have to reconsider until I get a chance to take a good look at the rest ...
- Mon Dec 13, 2004 4:58 pm
- Forum: Bragging
- Topic: Latest map attempt by Kalti
- Replies: 69
- Views: 6085
- Fri Dec 10, 2004 7:05 pm
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
Axion wrote:you have textured the grating on both the top and bottom
I used "No Draw" texture on the bottom. At least I thoought I did
I'll fix that... Thanks
--------------- Update -------------
File has been updated.
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
- Fri Dec 10, 2004 12:42 pm
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
I lowered the ambientlight, add caulk shadow brush's and a couple other changes.
I noticed the shadows are rough around the edges. Should I use -final in the light options?
In goint to look up "spotlight" and give that a try too.
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
I noticed the shadows are rough around the edges. Should I use -final in the light options?
In goint to look up "spotlight" and give that a try too.
http://www.castanes.net/mohaa/maps/axis ... _depot.zip
- Fri Dec 10, 2004 5:29 am
- Forum: Public Releases
- Topic: Input Please~
- Replies: 6
- Views: 490
I had a similar problem with my Axis Supply Depot map that I just finished. My compile was taking just over 5 hours. In the picture below I have a slope in front of the truck in the white box. Where the wall is, next to the truck used to slope also inside the yellow area. I had a small flaw where ...
- Wed Dec 08, 2004 5:45 pm
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
- Wed Dec 08, 2004 5:27 pm
- Forum: Public Releases
- Topic: Axis Supply Depot
- Replies: 13
- Views: 662
Axis Supply Depot
Axis Supply Depot:
http://www.castanes.net/mohaa/maps/axis_supply_depot.zip
Well it's finally done. This was my first project that I started a year ago. FPS was so bad I had to make many drastic changes and almost gave up on it. Glad I didn?t.
This map features a three level elevator and it can be ...
http://www.castanes.net/mohaa/maps/axis_supply_depot.zip
Well it's finally done. This was my first project that I started a year ago. FPS was so bad I had to make many drastic changes and almost gave up on it. Glad I didn?t.
This map features a three level elevator and it can be ...
- Sat Nov 27, 2004 11:13 pm
- Forum: Public Releases
- Topic: Arzew: Night Assault - My first map and first post.
- Replies: 27
- Views: 1308
Thanks LtNeil?
I didn?t take any of the post as moaning and only as positive suggestions. There were a couple of comments about choke points but I think they saw the error of their way once they tried it :wink: .
I?m almost done with my second map (that?s been over a year in the making :roll: ). I ...
I didn?t take any of the post as moaning and only as positive suggestions. There were a couple of comments about choke points but I think they saw the error of their way once they tried it :wink: .
I?m almost done with my second map (that?s been over a year in the making :roll: ). I ...
- Fri Nov 19, 2004 9:29 pm
- Forum: Public Releases
- Topic: Suspended
- Replies: 8
- Views: 598
- Fri Nov 19, 2004 8:21 pm
- Forum: Public Releases
- Topic: Arzew: Night Assault - My first map and first post.
- Replies: 27
- Views: 1308