Search found 127 matches
- Sat Aug 09, 2003 7:55 pm
- Forum: Public Releases
- Topic: The Mine (Final)
- Replies: 3
- Views: 431
- Sat Aug 09, 2003 7:52 pm
- Forum: Public Releases
- Topic: Ramelle (Beta) - obj map
- Replies: 8
- Views: 740
- Sat Aug 09, 2003 12:41 am
- Forum: Public Releases
- Topic: Ramelle (Beta) - obj map
- Replies: 8
- Views: 740
i know the fps needs some work. theres already a few leafgroups, so the inside of the buildings of one side of the map arent drawn from the other, aswell as some in other places. ill look at any other places i can put them tho. i do get 20 or less in some places (2ghz cpu, 64mb geforce mx440, 512mb ...
- Fri Aug 08, 2003 8:50 pm
- Forum: Public Releases
- Topic: Ramelle (Beta) - obj map
- Replies: 8
- Views: 740
Ramelle (Beta) - obj map
3rd map ive released in 2 days, this time its Ramelle beta, based on the town at the end of Saving Private Ryan. i started this map last october, and it was my first mp map. i havent done much with it since xmas, but its ready as beta now. a lot of the map ive had to make up. in the movie, the first ...
- Fri Aug 08, 2003 12:51 am
- Forum: Public Releases
- Topic: Another map released: Italy1 (Beta)
- Replies: 7
- Views: 515
- Fri Aug 08, 2003 12:12 am
- Forum: Public Releases
- Topic: Another map released: Italy1 (Beta)
- Replies: 7
- Views: 515
those are the best textures i could use. i needed to use bright brick textures, and those are the only ones. i can hardly skin at all, so i cant make my own. this was going to be destroyed, like dod_avalanche, but i thought id do a version like this first. italy2 will be the same, but with a lot of ...
- Thu Aug 07, 2003 9:59 pm
- Forum: Public Releases
- Topic: Another map released: Italy1 (Beta)
- Replies: 7
- Views: 515
Another map released: Italy1 (Beta)
the 2nd map ive released tonight, the 2nd of 4 coming out this week
its set in italy, just outside the Salerno, i dont know the year the allies invaded, but this is set in that year. its a quiet italian village, where no fighting has gone on yet, so nothing blown up or destroyed. the map is laid ...
its set in italy, just outside the Salerno, i dont know the year the allies invaded, but this is set in that year. its a quiet italian village, where no fighting has gone on yet, so nothing blown up or destroyed. the map is laid ...
- Thu Aug 07, 2003 9:25 pm
- Forum: Public Releases
- Topic: The Mine (Final)
- Replies: 3
- Views: 431
The Mine (Final)
i finished the map today, and i think theres no bugs left in it. i also found out how to use vis_leafgroups, so ive used them. the whole of the inside of the mine is blocked off from either of the teams spawns, so fps is a lot better in the main cavern and the spawns [i get an average of 60 outside ...
- Sun Jul 13, 2003 2:51 pm
- Forum: Mapping
- Topic: Using Prefabs
- Replies: 1
- Views: 125
- Sat Jul 12, 2003 1:30 am
- Forum: Mapping
- Topic: Making my map from sp to tdm or dm
- Replies: 1
- Views: 157
- Sat Jul 12, 2003 1:24 am
- Forum: Off Topic
- Topic: Where does everybody live?
- Replies: 59
- Views: 1906
where about near birmingham? i live right outside walsall:nuggets wrote:and england herenr brum
i don't have a flag on me though, oh sod it i'll steel one![]()
www.walsallwonderland.co.uk
- Tue Jul 08, 2003 11:24 pm
- Forum: Public Releases
- Topic: The Mine Beta
- Replies: 19
- Views: 1013
- Sun Jul 06, 2003 11:17 pm
- Forum: Mapping
- Topic: Mapping problem weird yellow/grey shape on map when looking
- Replies: 1
- Views: 131
ive seen that twice, and each time it was from too many brushes touching another one, eg:
a ladder with too many rungs. each horizontal rung has 4 verts on each end, and these touch the vertical bars. every vert touching another brush adds to its total vert count, even tho those verts arent on that ...
a ladder with too many rungs. each horizontal rung has 4 verts on each end, and these touch the vertical bars. every vert touching another brush adds to its total vert count, even tho those verts arent on that ...
- Sat Jul 05, 2003 8:36 pm
- Forum: Public Releases
- Topic: NEW MAP IDEA- IF YOU LIKE SPR, READ THIS
- Replies: 10
- Views: 535
ive been working on a map of Ramelle since last october, and its almost exact to the film, but after it wasalmost finished, i noticed that some parts were wrong, and from where the tank shoots the belltower, you cant actually see the tower, so thats another thing thats not exact [a wespe type tank ...
- Sat Jun 28, 2003 1:55 pm
- Forum: Public Releases
- Topic: The Mine Beta
- Replies: 19
- Views: 1013