Search found 4 matches

by jnbutler
Mon Dec 22, 2003 4:13 pm
Forum: Mapping
Topic: Entity 1 of type 'info_player_start' leaked
Replies: 5
Views: 148

Yes I had used undo, well I won't do that again.
Thanks TT
by jnbutler
Sun Dec 21, 2003 5:30 am
Forum: Mapping
Topic: Entity 1 of type 'info_player_start' leaked
Replies: 5
Views: 148

I figured it out! For some reason there was some kind of invisable box the exact same size as the room I made. I deleted that invisable box, recompiled, and it worked. Don't know how that box got there?
Anyway this is resolved.
by jnbutler
Sun Dec 21, 2003 5:19 am
Forum: Mapping
Topic: Entity 1 of type 'info_player_start' leaked
Replies: 5
Views: 148

The player start is not in a brush. No it did not make a .prt file.
I am at a lose, I've tried everything I know.
by jnbutler
Sun Dec 21, 2003 3:54 am
Forum: Mapping
Topic: Entity 1 of type 'info_player_start' leaked
Replies: 5
Views: 148

Entity 1 of type 'info_player_start' leaked

:x I have been trying to solve this problem for over 2 hours and can't find any help on previous posts. I have a large outside area 2048 x 2048 x 2048. I have a player start that is in this area and there are no leaks. It is not hollow, I built it with 6 brushes. When I try to build with mbuilder I ...