Search found 12 matches
- Sun Jan 18, 2004 6:52 pm
- Forum: Off Topic
- Topic: CHECK NEWS SUBMISSION
- Replies: 5
- Views: 214
- Sun Jan 18, 2004 2:11 pm
- Forum: Off Topic
- Topic: IMPORTANT: GI TEST MAP
- Replies: 14
- Views: 491
yeah they should have added a note saying its not all there work but they have stated on there forum that its a demo and they used a lot of prefabs.so i guess the dorf map was one of them.i have also found out that this guy is from a rival clan who is working on a map and seems to be a bit of sour ...
- Sun Jan 18, 2004 12:23 pm
- Forum: Mapping
- Topic: REALLY NEED HELP FOR MY MAP I CANT FIND THE PROBLEM ON IT...
- Replies: 18
- Views: 397
- Sun Jan 18, 2004 11:31 am
- Forum: Off Topic
- Topic: IMPORTANT: GI TEST MAP
- Replies: 14
- Views: 491
- Sun Jan 18, 2004 11:21 am
- Forum: Off Topic
- Topic: CHECK NEWS SUBMISSION
- Replies: 5
- Views: 214
- Sun Jan 18, 2004 11:00 am
- Forum: Off Topic
- Topic: IMPORTANT: GI TEST MAP
- Replies: 14
- Views: 491
yeah and my god how dare they contact the person who made the dorf map and get his permission to use his map in there map.and omg they used a prefab must be the end of the world.lmao
and to top it off they release it as a test map ""TEST"" MAP and it works so test over.i dont see it on there servers ...
and to top it off they release it as a test map ""TEST"" MAP and it works so test over.i dont see it on there servers ...
- Fri Jan 16, 2004 7:26 pm
- Forum: Mapping
- Topic: custom textures
- Replies: 1
- Views: 235
custom textures
hi guys i have made a custom texture in the form of a .pk3 my sdk picks it up
the nemisis tut say make sure u add the texture to the finished pk3 which i have done.all the textures was placed in the correct place as far as i know.but i carnt see it ingame
any reason for this ?
or have i messed up ...
the nemisis tut say make sure u add the texture to the finished pk3 which i have done.all the textures was placed in the correct place as far as i know.but i carnt see it ingame
any reason for this ?
or have i messed up ...
- Mon Jan 05, 2004 6:10 am
- Forum: Mapping
- Topic: Help with an error
- Replies: 2
- Views: 300
Help with an error
hi guys me again i am now having probs with an error.
my map was bsping every time untill now
this is the error its coming up with
************ ERROR ************
LoadPortals: couldn't read C:\Program Files\EA GAMES\MOHAA\maintt\maps\dm\mp_town_dm.prt
i have looked and there is no prt in there ...
my map was bsping every time untill now
this is the error its coming up with
************ ERROR ************
LoadPortals: couldn't read C:\Program Files\EA GAMES\MOHAA\maintt\maps\dm\mp_town_dm.prt
i have looked and there is no prt in there ...
- Fri Dec 26, 2003 10:23 pm
- Forum: Mapping
- Topic: distance immy map help
- Replies: 18
- Views: 514
- Fri Dec 26, 2003 3:34 pm
- Forum: Mapping
- Topic: distance immy map help
- Replies: 18
- Views: 514
- Fri Dec 26, 2003 4:58 am
- Forum: Mapping
- Topic: distance immy map help
- Replies: 18
- Views: 514
- Fri Dec 26, 2003 4:25 am
- Forum: Mapping
- Topic: distance immy map help
- Replies: 18
- Views: 514
distance immy map help
hi guys first timer so i hope i explain this right lol
i have a map and one end is a building complex that leads to a bridge, and when u cross the bridge that leads you to another complex.
the problem i am having is when you go onto the bridge you can see right through my other complex to the sky ...
i have a map and one end is a building complex that leads to a bridge, and when u cross the bridge that leads you to another complex.
the problem i am having is when you go onto the bridge you can see right through my other complex to the sky ...


