Search found 12 matches

by 3lvi5
Sun Feb 01, 2004 6:23 pm
Forum: General Discussion
Topic: serverside logging
Replies: 4
Views: 139

jv_map wrote:Simply set logfile 1 on the server 8-)
....right. How do I do that?
Just type "set logfile 1" in the Rcon?
I know, I'm a real noob...
by 3lvi5
Sun Feb 01, 2004 2:51 am
Forum: General Discussion
Topic: serverside logging
Replies: 4
Views: 139

serverside logging

I'm hiring a MoH:AA (Spearhead) server and I want to log it.
I know that I can log the console, but I don't want to connect via mirc or spectator all the time...
Is there something I can do so that the server will automatically log anything, anytime?
by 3lvi5
Fri Jan 30, 2004 10:54 pm
Forum: General Discussion
Topic: can't uninstall game mohaa
Replies: 8
Views: 180

I had the same prob. Find the solution here=>viewtopic.php?p=44263#44263
by 3lvi5
Sun Jan 25, 2004 11:47 pm
Forum: Mapping
Topic: problem with leaks
Replies: 2
Views: 87

I believe this "leak" is light that isn't inside the map.
It's like you're lighting lighting under the floor.
There's light slipping away into the darkness beyond the map...

omg, I hope you understand this, my english is not allways that bright.. :)
by 3lvi5
Sun Jan 25, 2004 11:37 pm
Forum: Scripting
Topic: Spearhead-like custom loading screen
Replies: 0
Views: 120

Spearhead-like custom loading screen

Ever noticed that the map loading screens in Spearhead look different than those in Allied Assault ? (In SH the have pictures around the picture of the map...)
After a bit of browsing trough the .PK3 files I found the .urc script of a SH map...

menu " dm/YOURMAPNAME " 640 481 NONE 0 <-- change this ...
by 3lvi5
Sun Jan 25, 2004 10:36 pm
Forum: Mapping
Topic: Map in Callvote list ??
Replies: 0
Views: 78

Map in Callvote list ??

A simple question.
Can I make my map appear in the "callvote" list under FFA maps?
by 3lvi5
Mon Jan 19, 2004 9:04 pm
Forum: General Discussion
Topic: Serious trouble with reinstalling MoHAA
Replies: 2
Views: 113

I tried that one too. With no hope left, I visited the EA support site.
I found the solution there, seems like it is a common problem.
So people who have trouble uninstalling/reinstalling MoHAA should visit http://eatech.custhelp.com/cgi-bin/eatech.cfg/php/enduser/std_adp.php?p_sid=8N996O1h&p_lva=&p ...
by 3lvi5
Mon Jan 19, 2004 7:27 pm
Forum: General Discussion
Topic: Serious trouble with reinstalling MoHAA
Replies: 2
Views: 113

Serious trouble with reinstalling MoHAA

I noticed some keybindings(like jump) in MoHAA were gone.
So I bound them back, but when I closed MoHAA and opened it back an hour later the key bindings were gone again.
Then I Uninstalled MoHAA with the uninstaller from the autostart, but when I tried to install the game again the installer said ...
by 3lvi5
Sun Jan 18, 2004 1:31 am
Forum: Mapping
Topic: sliding door/window problem....please help
Replies: 6
Views: 183

Thx a lot!
After guessing, testing and a bit of twinkering I got it working like a charm! :mrgreen:
by 3lvi5
Sun Jan 18, 2004 1:16 am
Forum: Mapping
Topic: sliding door/window problem....please help
Replies: 6
Views: 183

give the func_door a key/value of lip/##
## is the number of units u want it to stop earlier minus 8
normally a door slides as far as it is long minus 8, which is because the default lip value is 8.
so:
if it slides 32 units too far, give it a k/v lip/40
or
if u want a 128 units wide door slide 100 ...
by 3lvi5
Sat Jan 17, 2004 11:36 pm
Forum: Mapping
Topic: sliding door/window problem....please help
Replies: 6
Views: 183

M&M wrote:pics dont appear
that's strange, I can see them, maybe, the server was down... Anyway I put the URLs in too...
by 3lvi5
Sat Jan 17, 2004 10:26 pm
Forum: Mapping
Topic: sliding door/window problem....please help
Replies: 6
Views: 183

sliding door/window problem....please help

I made this sliding door with a window in it and when I tested it the door went straight to a wall, but I want it to stop before or when it hits the wall...
I've searched the forum, but I didn't find a solution...

I Think the pics explain it all....

http://users.skynet.be/se100025/door1.jpg ...