Search found 10 matches

by Pvt.Army
Fri Apr 30, 2004 9:40 am
Forum: Scripting
Topic: Non-Solid Objects spawned from scripts
Replies: 2
Views: 135

Looking at the .MAP file for ROCK_LARGE, it seems that it only has player clips and not weapon clips. I have tried updating the orginal .MAP file for the rock and then spawning it, but I think the .MAP file only works when you compile the map. I could be wrong but that is what seems to happen.
Does ...
by Pvt.Army
Thu Apr 29, 2004 1:11 pm
Forum: Scripting
Topic: Non-Solid Objects spawned from scripts
Replies: 2
Views: 135

Non-Solid Objects spawned from scripts

I am trying to spawn a script object into a map to fix a problem with a stock map. The trouble is, the object is Solid for the player and all weapons apart from rifles and MG. It's really weird. You cannot shoot Pistol, SMG or rockets through it. And grenades bounce back. How do I stop Rifles and MG ...
by Pvt.Army
Tue Feb 03, 2004 7:33 pm
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

what about the trigger in the map, does that have a setthread so when it is activated it runs the thread in the script? Also, have you got the spawnflags for the trigger set to 128?
by Pvt.Army
Sun Feb 01, 2004 11:47 am
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

If your bottle does not explode, check the script. All the trigger does when it is hit by a bullet is fire off the thread to explode it.

As for the spawning of objects, it seems that you cannot spawn objects out of the list you were trying. Anything out of STATIC/DECOR seems to work. I haven't ...
by Pvt.Army
Fri Jan 30, 2004 12:28 am
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

Thanks! :D Any comments on it? Good or bad?
by Pvt.Army
Thu Jan 29, 2004 11:54 am
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

Clay Shoot Tutorial

Well I have done the tutorial for you guys and I tried to mail it to Bjarne BZR but it did not work. Your all welcome to use it, just a bit of credit is always nice. It is a very cut done version of the one I have used in my map but it works nicely. :D

Map File and Script included

Here's the link ...
by Pvt.Army
Wed Jan 28, 2004 9:49 am
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

It is on a training map actually. It's a multiplayer map with an Assault Course(Two person), A sniper range(time based), MG42 Range(Time Based), Clay Pigeon(Time Based) and a Grenade Range(also Time Based). I have AI Sentries to kill on the Sniper and Grenade Range. Loooking at adding a Bazooka ...
by Pvt.Army
Tue Jan 27, 2004 3:18 pm
Forum: Mapping
Topic: MOHAA Clay Pigeon Shooting!!!
Replies: 19
Views: 439

MOHAA Clay Pigeon Shooting!!!

Ha ha ha, I have got it working. Nearly complete and ready for you guys. The clays are bottles and they explode in the air when you shoot them. It even keeps a score for you. :D :D :D

I'll post it for you all soon.

Have you guys checked out the longest day objective map, got some mad scripting in ...
by Pvt.Army
Thu Jan 22, 2004 4:44 pm
Forum: Mapping
Topic: Exiting Mountable Jeep
Replies: 6
Views: 152

Well I have worked out the press E to get in the jeep easy and I have has got my OSS guy to drive it, but I would like to know how you get out. I have seen the DetachTurretmount but does this apply to jeeps or just tanks and how do you use it?
by Pvt.Army
Wed Jan 21, 2004 10:30 am
Forum: Mapping
Topic: Exiting Mountable Jeep
Replies: 6
Views: 152

Exiting Mountable Jeep

I have a nice jeep driving around with the player on the back, but I cant find away to get the player off when the journey ends. Has anyone else found away. Detachturretslot doesnot seem to work. Anyone else found the solution?