Search found 29 matches

by Gizmo
Mon Jan 02, 2006 10:48 pm
Forum: Bots
Topic: WOOT! Working Bot Scores!!!
Replies: 67
Views: 20562

The Bot scoreboard is part of the Bladepack , so download and install the Bladepack. Both files you mentioned in the other topic are in here.

This pack also includes bots for all stock maps (created by cheech). For other bot maps check proximo's site (nice work btw, respect :P )

Note: the bot ...
by Gizmo
Sat Sep 10, 2005 8:09 pm
Forum: Public Releases
Topic: New Gametype: Tag-Team
Replies: 16
Views: 2889

Question:

Whats the difference with Mefy's freeze-tag gametype ?
by Gizmo
Wed Jun 29, 2005 3:46 pm
Forum: Bots
Topic: new Bots addon to several mohaa maps
Replies: 187
Views: 33657

proximo wrote:I hoop you all enjoy it.
Ik vroeg me al af of je frans of nederlands sprak :wink:

Nice work on the bot maps, can't wait for the download & to play them.

Greetzz...
by Gizmo
Sun Jun 12, 2005 10:03 am
Forum: Bots
Topic: new Bots addon to several mohaa maps
Replies: 187
Views: 33657

So, I could play Obj maps alone? Yes, tdm maps as well if you download the right scripts.
Do I need internet connection? No (to play) Yes (to download the maps :wink: )
And what's serverside?
Well the statement is not entirely correct, serverside means you don't have to download anything to ...
by Gizmo
Mon Jun 06, 2005 10:56 am
Forum: Bots
Topic: Bot Scoreboard (Works but with a few bugs)
Replies: 24
Views: 9170

Seraphim wrote:Is there a fxed version in work? :roll:
Ehm fix for what exactly ?
by Gizmo
Wed May 25, 2005 6:34 pm
Forum: Bots
Topic: Bot Scoreboard (Works but with a few bugs)
Replies: 24
Views: 9170

I still have problems, I did folow instruction like place 10 bots on each team and edit the map scripts to take out the automatic bot spawning.

i use the version on blade mod.

Strange, since I did not add instructions to take out automatic bot spawning :?

First thing to check, make sure you ...
by Gizmo
Mon May 23, 2005 7:26 am
Forum: Bots
Topic: Bot Scoreboard (Works but with a few bugs)
Replies: 24
Views: 9170

I don't know which one you downloaded (the one in the Bladepack or the download in this topic) but the scoreboard has to be called via console or binding it to a key. (you only see regular players in the stock scoreboard)

See readme in the Bladepack on how to call/bind that scoreboard (which sorts ...
by Gizmo
Tue May 17, 2005 5:52 pm
Forum: Public Releases
Topic: Some New (and old) Server Side Mods with Menu + Stargate Map
Replies: 13
Views: 1909

Version 3.2 Released

Changes:
- Modded all Single Player to multiplayer Maps with Blade's Power Mod, FT/CTF/Demolition, Domination, Double Domination. (as promised)
- Update of Domination and Double Domination in SH & BT to AA converted maps.
- Patched all Single Player to multiplayer Maps (removed ...
by Gizmo
Thu May 12, 2005 6:09 am
Forum: Bots
Topic: new Bots addon to several mohaa maps
Replies: 187
Views: 33657

Well I've downloaded them all :wink:

First issue: The proximo.scr is not the same in all pk3's. Only 1 of them is selected based on naming conventions when you have 2 or more maps in your main. This may cause some thread's to fail (i.e. the addbot: thread).

Tip: You have released the full maps ...
by Gizmo
Tue May 10, 2005 6:17 am
Forum: Bots
Topic: Bot Scoreboard (Works but with a few bugs)
Replies: 24
Views: 9170

It's in the mail :wink:

Thx for the tip JV, not so much grepping necessary anymore now :wink:
by Gizmo
Sun May 08, 2005 11:43 am
Forum: Bots
Topic: Bot Scoreboard (Works but with a few bugs)
Replies: 24
Views: 9170

Updated the scripts:

Image

One quick question: any way to detect player team by cvars or some level var in the bot script ?

Currently the player is only displayed in the list after his first kill.
by Gizmo
Sat May 07, 2005 11:44 am
Forum: Public Releases
Topic: Some New (and old) Server Side Mods with Menu + Stargate Map
Replies: 13
Views: 1909

It has been made by blade no ?

Tricky question hehe. No simple yes or no:

The menu and some of the mods were idd created by Blade, the other mods were created by various other people (see the credits section in the readme).
Note that "Blade" is not the blade from .map but the one from URC. :wink:
by Gizmo
Wed May 04, 2005 11:55 am
Forum: Mapping
Topic: .bsp size file too match
Replies: 2
Views: 198

All maps (compiled bsp's, not packaged) that have a reasonable size (not file size but room to run and shoot) have a filesize of 10 Megs or more. By packaging this size is reduced to approx 25% of it's original.

Packaging = zipping as in pk3 = zip
So if your bsp is 10 Megs it will result in a pk3 ...
by Gizmo
Wed May 04, 2005 6:43 am
Forum: Public Releases
Topic: Some New (and old) Server Side Mods with Menu + Stargate Map
Replies: 13
Views: 1909

Sorry, no CTF/FT/DEM for the converted Single Player maps (yet). Only present in the AA maps and the SH & BT to AA converted maps.

Will add them in the next release though :wink:
by Gizmo
Tue May 03, 2005 7:49 am
Forum: Public Releases
Topic: Some New (and old) Server Side Mods with Menu + Stargate Map
Replies: 13
Views: 1909

Version 3.1 Released of sever side mods

Changes:
- Liberation scripts added (fully server side) = Play the liberation mod in all Allied Assault Maps, including converted SH & BT Maps
- Bot scripts added (semi server side, jv_map bot pk3's required client side as usual) = Play all DM Maps, including ...