Still nothing to do....
I figured out that deleting my doors and areaportals(within) the doors fixed the problem.Rebuilding them result in the problem appearing again.
I really dont know what's wrong ......
Search found 567 matches
- Sat Dec 17, 2005 8:22 pm
- Forum: Mapping
- Topic: Lighted When having no light entity
- Replies: 11
- Views: 545
- Fri Dec 16, 2005 3:23 am
- Forum: Mapping
- Topic: Lighted When having no light entity
- Replies: 11
- Views: 545
- Fri Dec 16, 2005 2:40 am
- Forum: Mapping
- Topic: Lighted When having no light entity
- Replies: 11
- Views: 545
- Thu Dec 15, 2005 11:11 pm
- Forum: Mapping
- Topic: Lighted When having no light entity
- Replies: 11
- Views: 545
- Thu Dec 15, 2005 8:16 pm
- Forum: Mapping
- Topic: Lighted When having no light entity
- Replies: 11
- Views: 545
Lighted When having no light entity
Hello ,
Well i have a problem with an unwanted lighted effect see the screen below

There is no light entity and i cant get ride of this .....
Does anyone know how to fix it please ?
thanks
Well i have a problem with an unwanted lighted effect see the screen below

There is no light entity and i cant get ride of this .....
Does anyone know how to fix it please ?
thanks
- Sat Dec 10, 2005 11:15 am
- Forum: Mapping
- Topic: Model texture Problem In game
- Replies: 6
- Views: 363
- Fri Dec 09, 2005 5:01 pm
- Forum: Mapping
- Topic: Model texture Problem In game
- Replies: 6
- Views: 363
- Fri Dec 09, 2005 3:30 pm
- Forum: Mapping
- Topic: Model texture Problem In game
- Replies: 6
- Views: 363
- Fri Dec 09, 2005 9:09 am
- Forum: Mapping
- Topic: Model texture Problem In game
- Replies: 6
- Views: 363
Model texture Problem In game
Hello,
I have built a custom model with custom textures.In Moh radiant it appears fine , textured, but when i test ingame the model looks untextured(with this black and white missing texture), i checked many times my shader , and everything is okay inside....Otherwise, the textures would not ...
I have built a custom model with custom textures.In Moh radiant it appears fine , textured, but when i test ingame the model looks untextured(with this black and white missing texture), i checked many times my shader , and everything is okay inside....Otherwise, the textures would not ...
- Tue Aug 30, 2005 3:09 am
- Forum: Mapping
- Topic: Ladders... wtf lol v.v
- Replies: 7
- Views: 245
- Mon Aug 29, 2005 8:30 pm
- Forum: Scripting
- Topic: Detect Sensitivity
- Replies: 2
- Views: 177
- Mon Aug 29, 2005 1:23 pm
- Forum: Scripting
- Topic: Detect Sensitivity
- Replies: 2
- Views: 177
Detect Sensitivity
Hello,
I need to temporary change the player mouse sensitivity and get it back to the player's defaut when done.
I know i can change the player's sensivity with
local.player stufftext ("sensitivity "value between 0-20")//Checked the UI
But i Have no clues how to get the previous value used ...
I need to temporary change the player mouse sensitivity and get it back to the player's defaut when done.
I know i can change the player's sensivity with
local.player stufftext ("sensitivity "value between 0-20")//Checked the UI
But i Have no clues how to get the previous value used ...
- Sun Aug 28, 2005 11:27 am
- Forum: Scripting
- Topic: Shooting Fireballs
- Replies: 2
- Views: 215
- Sun Aug 28, 2005 12:38 am
- Forum: Scripting
- Topic: Shooting Fireballs
- Replies: 2
- Views: 215
Shooting Fireballs
Hi ,
I know it is possible to have custom shield .
Can whe have fire balls shooted from plane's tag barrel 1 and 2?
I know it is possible to have custom shield .
Can whe have fire balls shooted from plane's tag barrel 1 and 2?
- Sat Aug 27, 2005 4:37 pm
- Forum: Scripting
- Topic: Flyabale Custom Model
- Replies: 1
- Views: 170