Search found 567 matches

by agentmad007
Sat Dec 17, 2005 8:22 pm
Forum: Mapping
Topic: Lighted When having no light entity
Replies: 11
Views: 545

Still nothing to do....

I figured out that deleting my doors and areaportals(within) the doors fixed the problem.Rebuilding them result in the problem appearing again.

I really dont know what's wrong ......
by agentmad007
Fri Dec 16, 2005 3:23 am
Forum: Mapping
Topic: Lighted When having no light entity
Replies: 11
Views: 545

The hidden faces are caulked and i also removed all my area brushes.The problem is still there :s
by agentmad007
Fri Dec 16, 2005 2:40 am
Forum: Mapping
Topic: Lighted When having no light entity
Replies: 11
Views: 545

Well to avoid any misunderstod about the light entities , i removed them all of the map and have set a suncolor and ambientlight in worldspawn.

The problem is remaining still.

But something i have noticed is that this problem is repeated in 3 different locations on the map and they are all by ...
by agentmad007
Thu Dec 15, 2005 11:11 pm
Forum: Mapping
Topic: Lighted When having no light entity
Replies: 11
Views: 545

My map aint leaked (At the end of compile process it drops me a .prt not a .lin).....And there is absolutely none light sources in contact with the wall... :oops:

Thx mate :)
by agentmad007
Thu Dec 15, 2005 8:16 pm
Forum: Mapping
Topic: Lighted When having no light entity
Replies: 11
Views: 545

Lighted When having no light entity

Hello ,

Well i have a problem with an unwanted lighted effect see the screen below

Image

There is no light entity and i cant get ride of this .....

Does anyone know how to fix it please ?


thanks
by agentmad007
Sat Dec 10, 2005 11:15 am
Forum: Mapping
Topic: Model texture Problem In game
Replies: 6
Views: 363

Hurra! you are the man ! Thanks a lot Bdbodger mate .....Now the texture appear in game :D

Could not figure that out by myself....

Thanks!
by agentmad007
Fri Dec 09, 2005 5:01 pm
Forum: Mapping
Topic: Model texture Problem In game
Replies: 6
Views: 363

Pah....nothing to do i tried to change jpg to tga in the shader and it did not work.Then i converted my Jpg to tga , same nothing .

I tried also to change the Rgben in my shader to global , identity , and without rgben , cull none and without cull at all.......and nothing worked!!!!It drives me ...
by agentmad007
Fri Dec 09, 2005 3:30 pm
Forum: Mapping
Topic: Model texture Problem In game
Replies: 6
Views: 363

The tiki


TIKI
setup
{
scale 1.000000 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's

path models/Bond_stargate
skelmodel Bond_stargate.skd

surface outer shader Bond_Stargate_outer


}

init
{
server
{
classname anim
}
}

animations
{
idle Bond ...
by agentmad007
Fri Dec 09, 2005 9:09 am
Forum: Mapping
Topic: Model texture Problem In game
Replies: 6
Views: 363

Model texture Problem In game

Hello,

I have built a custom model with custom textures.In Moh radiant it appears fine , textured, but when i test ingame the model looks untextured(with this black and white missing texture), i checked many times my shader , and everything is okay inside....Otherwise, the textures would not ...
by agentmad007
Tue Aug 30, 2005 3:09 am
Forum: Mapping
Topic: Ladders... wtf lol v.v
Replies: 7
Views: 245

I always made my func ladder fit the ladder size only and i never had a pb...
by agentmad007
Mon Aug 29, 2005 8:30 pm
Forum: Scripting
Topic: Detect Sensitivity
Replies: 2
Views: 177

Using elgan script (Planes) and wanna change the sensitivity while flying and get back to the defaut when Not flying.
by agentmad007
Mon Aug 29, 2005 1:23 pm
Forum: Scripting
Topic: Detect Sensitivity
Replies: 2
Views: 177

Detect Sensitivity

Hello,

I need to temporary change the player mouse sensitivity and get it back to the player's defaut when done.

I know i can change the player's sensivity with


local.player stufftext ("sensitivity "value between 0-20")//Checked the UI


But i Have no clues how to get the previous value used ...
by agentmad007
Sun Aug 28, 2005 11:27 am
Forum: Scripting
Topic: Shooting Fireballs
Replies: 2
Views: 215

Argh sorry i meant shell lol .Anyway i think i will sorte it out .Thx elgan for your admin Pro mod :D....
by agentmad007
Sun Aug 28, 2005 12:38 am
Forum: Scripting
Topic: Shooting Fireballs
Replies: 2
Views: 215

Shooting Fireballs

Hi ,

I know it is possible to have custom shield .
Can whe have fire balls shooted from plane's tag barrel 1 and 2?
by agentmad007
Sat Aug 27, 2005 4:37 pm
Forum: Scripting
Topic: Flyabale Custom Model
Replies: 1
Views: 170

Ok......

Can a plane fly using the way a jeep is driven and then set a different gravity ?