Search found 1131 matches

by At0miC
Mon Jul 28, 2008 7:55 pm
Forum: Officer Canteen
Topic: Regarding the lack of news
Replies: 25
Views: 4864

At least you have learned a lot of this project and gained new experiences. Didn't you, Leszek? So don't be too disappointed after quiting a project :wink:.
by At0miC
Tue Mar 04, 2008 4:54 pm
Forum: Mapping
Topic: SkyPortal Tutorial
Replies: 16
Views: 2131

That's cool. I tried something similair before but couldn't figure it out.
by At0miC
Wed Jan 16, 2008 10:51 pm
Forum: Scripting
Topic: RTS Game on MoH Engine? Impossible is nothing!
Replies: 6
Views: 1136

Well that sounds pretty interesting. I liked to play company of heroes, if this mod would really work, I'd really like to try it out once. Also, this would be another real nice feature in the moh community ^^.
by At0miC
Mon Jan 14, 2008 4:23 pm
Forum: Scripting
Topic: Binding Keys!
Replies: 4
Views: 1051

Unfortunately, the set fs_game function doesn't work 100% in mohaa. If it did work, you could make custom folders in the game directory and place 1 or several mod in each folder for a different gameplay. Then you could simply choose your mods by setting the path you want with 'set fs_game'. As this ...
by At0miC
Mon Jan 14, 2008 10:08 am
Forum: Scripting
Topic: Binding Keys!
Replies: 4
Views: 1051

I'm afraid not mate. However, there might be a tricky way to bypass this by editing the mods.. but still I got my doubts about that one. What kind of mods are these?

Anyway, you always need to restart the game if you want to make changes, or edit something, in the game itself. But I guess this isn ...
by At0miC
Sun Jan 13, 2008 9:19 am
Forum: Mapping
Topic: Textures appear as static garbledness.
Replies: 15
Views: 2108

How does it look like when you compile it? Or when you restart mohradiant?
by At0miC
Thu Jun 14, 2007 9:52 pm
Forum: Scripting
Topic: Grenade explosion 'shake' effect
Replies: 5
Views: 691

Hey fou! Good to see you around here. You awful pilot :wink:
by At0miC
Thu Jun 14, 2007 9:33 pm
Forum: Public Releases
Topic: Rostov
Replies: 14
Views: 2512

Cool another map =)! I'll check it out tomorrow!
by At0miC
Fri May 11, 2007 4:19 pm
Forum: Bragging
Topic: Rostov - wip
Replies: 9
Views: 2994

Looks very promising :D. Cool that you found the motivation again to finish this map =).
by At0miC
Wed Jan 31, 2007 9:41 pm
Forum: General Discussion
Topic: MOH<-->Windows XP
Replies: 10
Views: 2149

For some, control + escape might work
by At0miC
Fri Jan 26, 2007 2:34 pm
Forum: General Discussion
Topic: A basic question about maps
Replies: 8
Views: 1756

yup
by At0miC
Fri Jan 26, 2007 11:34 am
Forum: General Discussion
Topic: A basic question about maps
Replies: 8
Views: 1756

All .pk3 files should be placed in the mohaa/main/ folder.
by At0miC
Fri Jan 26, 2007 11:33 am
Forum: General Discussion
Topic: A problem with MOH1.11 <--> Gamespy
Replies: 24
Views: 4494

try ui_gamespy 1 in console, or seta ui_gamespy 1 in your config.
by At0miC
Fri Jan 26, 2007 11:11 am
Forum: General Discussion
Topic: The MOHAA mapping community
Replies: 5
Views: 1561

However, custom maps are not very populair in MOH at the moment. There are some servers with custom maps but there are no people playing on them. Some clans play custom maps from time to time but thats quite it.

I can guarantee you that if you ever finish a map, it won't be populair and not many ...