Search found 102 matches

by Ric-hard
Mon Apr 30, 2007 8:40 pm
Forum: Scripting
Topic: Killtread isn't working
Replies: 14
Views: 1161

eh... I think it shall be NIL :lol:
I hope I?ve finally managed to memorize which one is which ... still have to scratch my head a few sec before the elevator arrives at topfloor:P

NULL = something that have existed ... and now is missing.
NIL = a variable that hasnt been set.
by Ric-hard
Mon Apr 30, 2007 6:04 pm
Forum: Scripting
Topic: Killtread isn't working
Replies: 14
Views: 1161

Something like this would be ok I think.

mission2:
while ( (isalive $soldier_1)||(isalive $soldier_2)||(isalive $soldier_3) )
{
if ( !(isalive $soldier_1) && (level.soldier_1_checked == NIL) )
{
level.soldier_1_checked = 1
iprintln_noloc "Soldier_1 is dead."
}

if ( !(isalive $soldier_2 ...
by Ric-hard
Fri Apr 27, 2007 1:26 pm
Forum: Mapping
Topic: Kill, Kill and Kill again
Replies: 22
Views: 1456

i... don't know what to say to that.

Have you been institutionalized recently, ric?

he... dont worry, I use to talk to the german scientist, hes a very good listener :wink: and he use to say...
Life is like a toilet it's always full of assholes.
Life is like a toilet roll, when it's near the end ...
by Ric-hard
Thu Apr 26, 2007 10:36 pm
Forum: Mapping
Topic: Kill, Kill and Kill again
Replies: 22
Views: 1456

I Just couldn?t resist the challenge :P (to make something continuosly aim at the player ), heres my contribution, a toilet toilet that chases a random craphead.

roulette:
local.button = spawn script_model model static/toilet_short.tik origin ( -100 100 -140 ) spawnflags 1

local.start_origin ...
by Ric-hard
Sun Apr 22, 2007 3:07 pm
Forum: General Discussion
Topic: Spearhead problems
Replies: 2
Views: 1084

I had the same problem with Spearhead, my card (Nvidia GeForce FX 5200) and the latest Nvidia-drivers,
I had to reinstall an older driver-version, version 91.31.

heres a link if u wanna try

http://www.softwarepatch.com/utilities/ ... -5200.html
by Ric-hard
Wed Jan 31, 2007 11:44 pm
Forum: General Discussion
Topic: MOH<-->Windows XP
Replies: 10
Views: 2167

alt+enter
toggles windowed/fullscreen
by Ric-hard
Wed Jan 31, 2007 6:35 pm
Forum: General Discussion
Topic: A problem with MOH1.11 <--> Gamespy
Replies: 24
Views: 4551

May I ask what the server IP and name is?
by Ric-hard
Sat Jan 27, 2007 6:30 pm
Forum: General Discussion
Topic: A basic question about maps
Replies: 8
Views: 1772

I think its a DM-map ftp://ftp.multiplay.co.uk/pub/games/fps ... castle.pk3
so try

Code: Select all

map dm/castle
by Ric-hard
Sat Jan 27, 2007 1:20 am
Forum: General Discussion
Topic: A problem with MOH1.11 <--> Gamespy
Replies: 24
Views: 4551

Dont u mean
sv_gamespy 1
by Ric-hard
Thu Dec 21, 2006 8:57 pm
Forum: Off Topic
Topic: *cake* for teh_scripterer!
Replies: 10
Views: 1286

Happy birthday Jv :D
by Ric-hard
Wed Dec 13, 2006 3:28 pm
Forum: Mapping
Topic: Compiling time is too long
Replies: 4
Views: 650

Probably faster if u use "Bounce 0" for the light to.

7 hours compiletime is not much for a final compile, so I guess its not
a final compile your after, I use this while developing.

Vis:
-fast

Light:
-fast -bounce 0
by Ric-hard
Sun Dec 10, 2006 6:24 pm
Forum: General Discussion
Topic: ? MOH start up ?
Replies: 5
Views: 1613

I think he wants to connect to a gameserver Tom,
this might work, havent tested myself
"C:\Path\to\MOHAA.exe" +password thepassword +connect theiptotheserver
by Ric-hard
Sat Oct 28, 2006 9:07 am
Forum: Off Topic
Topic: smaller screen when mohaa minimized
Replies: 8
Views: 887

U just appear to be a re-tard to the untrained eye, I think you are a Fun-turd. :D
by Ric-hard
Fri Oct 27, 2006 7:39 pm
Forum: Off Topic
Topic: smaller screen when mohaa minimized
Replies: 8
Views: 887

PKM wrote:i've tried for hours to grab a bottom corner with no luck.
:P
allo,
u can also use "vidmode 2" results in 512 x 384 (no vid restart required).

vidmode 1 //320 x 240 or something
vidmode 2 //512 x 384
vidmode 3 //640 x 480 I think
etc..