Oh and if u wanna try it then have a go... its a training center for our clan. some amusing features ;-) not even 20% completed yet tho...still pack with stuff to laugh at...
sigma-trainingcenter.pk3
enjoy!
if u like it and can think of anygood features i can add to it plz email me mr_bishy ...
Search found 4 matches
- Thu Mar 04, 2004 3:34 am
- Forum: Mapping
- Topic: Help! Textures dont display correctly. They are tiled
- Replies: 10
- Views: 223
- Thu Mar 04, 2004 3:21 am
- Forum: Mapping
- Topic: Help! Textures dont display correctly. They are tiled
- Replies: 10
- Views: 223
opps
opps sorry i edited my last post because i thought i fixed it before anyone here would read it. :-s It did have the screenshots and better description of the prob...
omniscient wd m8, was good guess cos looks like it wasnt written properly. thanks everyone for your support. got a much better ...
omniscient wd m8, was good guess cos looks like it wasnt written properly. thanks everyone for your support. got a much better ...
- Thu Mar 04, 2004 1:42 am
- Forum: Mapping
- Topic: Help! Textures dont display correctly. They are tiled
- Replies: 10
- Views: 223
Doh
Hi the problem was the texture would not align to the brush. Ctrl + F worked in the builder but when compiled and run in the game the image would not keep the alignment settings. But ive been looking at it solid for the last few hours and ive FINALLY realised my boonish mistake. Sorry everyone to ...
- Wed Mar 03, 2004 1:30 am
- Forum: Mapping
- Topic: Help! Textures dont display correctly. They are tiled
- Replies: 10
- Views: 223
Help! Textures dont display correctly. They are tiled
Hi. Ive been having trouble with my textures \ graphics. Ive put my own ones into the pk3 and they work fine except when i look at them they are tiled 4 across and 2 down. I want the texture to stretch over the whole brush. Ive tryed Ctrl+F to fit. (looks fine in editor. .......compile = messed up ...