Search found 172 matches

by rodney
Sat Sep 18, 2004 6:52 pm
Forum: Scripting
Topic: Attention All Experianced Scripters!!!!
Replies: 3
Views: 200

I can help with the .map file...

Sorry with my bad english...

Thanks!!!
by rodney
Sun Aug 08, 2004 1:47 am
Forum: Mapping
Topic: how notice player exist in room?
Replies: 8
Views: 229

I need help to creat a trigger...

I play mohaa in network... and to play the mohdm3.bsp... i creat rules...

It is...

Four x four...

Have a house in the mohdm3.bsp i use to this... first a team need enter in the house with the minimum of one player... and if the allied enter... the house "is of ...
by rodney
Wed Aug 04, 2004 11:49 pm
Forum: Mapping
Topic: Map Size
Replies: 10
Views: 271

If you can reduce the scale of the player... you lost much the visual quality... and was not can creat small bushes... because the size is more than the normal...

I believe to is best... incraze the scale of the player... to get much more visual quality... and to can make bushes with more detail ...
by rodney
Wed Aug 04, 2004 11:35 pm
Forum: Scripting
Topic: Please... read the my last post... a idiot question...
Replies: 17
Views: 623

It is info_waypoint to i move the tank...

I creat a .pk3 file with the my idiot .scr file...

I can place the tank... but i can move the tank with the info_waypoint or pathnodes...

I can creat a tank moving... but it is only the my .bsp file... and not on the mohdm4.bsp file... because i need ...
by rodney
Tue Aug 03, 2004 3:14 am
Forum: Scripting
Topic: Please... read the my last post... a idiot question...
Replies: 17
Views: 623

Yes...

But the video card can much more than 60-75 framers per second...

But the monitor can only 60-75 framers per second...

And if the monitor can 230 framers per second... it do not help... because we eye capture at maximum of 60 framers per second...

Now i can place the truck inside the ...
by rodney
Tue Aug 03, 2004 12:38 am
Forum: Mapping
Topic: Building Creation
Replies: 9
Views: 258

Re: house

I have more an idea... to help the members that love creat wonderfull constructions...

Sorry because it is more a new big post...

Sorry because i have much ideas... but now is to help much members...

Sorry because i am placing much post... with much ideas... and it was midifying the start post ...
by rodney
Tue Aug 03, 2004 12:19 am
Forum: Scripting
Topic: Please... read the my last post... a idiot question...
Replies: 17
Views: 623

I was going to try do this...

But first i need speak about the console of the mohaa...

I pass read about the commands...

Inside the mohaa...

And i can modify the framers limit... now in the mohdm4... i can 230 framers per second with high quality... with a MSI Geforce 4 MX 440 TD 8X... but sorry ...
by rodney
Tue Aug 03, 2004 12:04 am
Forum: General Discussion
Topic: MOHAA
Replies: 13
Views: 413

I read this post... and i have a idea... please all members... read it to help you...

I was help all members with my knowledge...

If you have a voodoo graphics card... and it wa not the... voodoo 6 6000 or voodoo 5 5600... you hav only 16 bits of color quality...

You realy can place 32 bits ...
by rodney
Mon Aug 02, 2004 2:31 am
Forum: Scripting
Topic: Please... read the my last post... a idiot question...
Replies: 17
Views: 623

I am using this post to do not creat more one new...

Remember to i am a idiot in the .scr file... but i can make a FERRIS-WHELL...

I am with a simple idea...

I want to creat a tank in the mohdm4.bsp...

It is not to drive a tank... but it is to move a tank...

I can make a .bsp file with a move ...
by rodney
Sun Aug 01, 2004 1:25 am
Forum: General Discussion
Topic: If EA GAMES do not receive me... i go myself kill...
Replies: 20
Views: 873

Thanks for all the answers...

The acusations is much more than that...

The first acusation is to we live in the same house... but we look strangers... we never speak serious... because in the time to i go to speak... a serious matter... he start to speak blackmail (please use traduction)... and he ...
by rodney
Sat Jul 31, 2004 1:39 am
Forum: General Discussion
Topic: If EA GAMES do not receive me... i go myself kill...
Replies: 20
Views: 873

I need a telephone of the 2015...

I believe to i need send a e-mail to the 2015... to they speak to me the telephone...

I am trying now a process in the justice... to send my father to the prison... but i do not start the process... because i am do not certain... to i was can verify the ...
by rodney
Wed Jul 28, 2004 1:25 am
Forum: General Discussion
Topic: If EA GAMES do not receive me... i go myself kill...
Replies: 20
Views: 873

Thanks for the all answers...

I am much happy to all yours concern with me...

But... i believe to i wrote confuse in a question about to i go to United States...

I believe to i creat a small confusion because i wrote bad about this...

Now i was fixed this question..

I speak to i had a glide to ...
by rodney
Tue Jul 27, 2004 3:49 am
Forum: General Discussion
Topic: If EA GAMES do not receive me... i go myself kill...
Replies: 20
Views: 873

Thanks for the all answers...

I believe to it is the my last big message... please read all with atention... to in the future do not stay confuse...

I am much happy with all messages...

But about to send the map to the members... i realy have confidence in all members of the .MAP FORUM... but it ...
by rodney
Sun Jul 25, 2004 10:35 pm
Forum: General Discussion
Topic: If EA GAMES do not receive me... i go myself kill...
Replies: 20
Views: 873

If EA GAMES do not receive me... i go myself kill...

Sorry all members...

I stay out again...

I believe to much stand the first cause...

I go speak happened what with me...

But first i need speak to i am much happy because i back... i am ready to all... and in this time that i stay out... i prepare a surprise...

I pass study much maps... much ...
by rodney
Wed Jun 30, 2004 10:39 pm
Forum: Public Releases
Topic: COMING SOON !!!!!!!!!!!
Replies: 14
Views: 766

Thanks for the new link of photos!!!

I like much a wall in the map... because have a wonderfull architetural and good texture...

I am waiting to the final version...

Thanks!!!