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Search found 16 matches
- Fri Sep 20, 2002 5:58 pm
- Forum: Mapping
- Topic: Obj exploder thingy: HEEEEEEELP
- Replies: 9
- Views: 524
- Thu Sep 19, 2002 2:32 pm
- Forum: Mapping
- Topic: Obj exploder thingy: HEEEEEEELP
- Replies: 9
- Views: 524
- Wed Sep 18, 2002 12:15 pm
- Forum: Mapping
- Topic: Obj exploder thingy: HEEEEEEELP
- Replies: 9
- Views: 524
- Tue Sep 17, 2002 11:27 am
- Forum: Mapping
- Topic: Obj exploder thingy: HEEEEEEELP
- Replies: 9
- Views: 524
- Fri Sep 13, 2002 12:20 pm
- Forum: Mapping
- Topic: Obj exploder thingy: HEEEEEEELP
- Replies: 9
- Views: 524
Obj exploder thingy: HEEEEEEELP
I have an exploder type arrangement in my map and it works fine... I make the brushes and the smashed brushes and make them script_objects blah blah yadda yadda...
My other bomb doesn't work. I used exactly the same technique, only this time instead of using brushes to create the script_objects, I ...
My other bomb doesn't work. I used exactly the same technique, only this time instead of using brushes to create the script_objects, I ...
- Tue Sep 10, 2002 4:29 pm
- Forum: Mapping
- Topic: Those bushy things
- Replies: 4
- Views: 327
- Tue Sep 10, 2002 4:08 pm
- Forum: Mapping
- Topic: Those bushy things
- Replies: 4
- Views: 327
- Tue Sep 10, 2002 4:07 pm
- Forum: Mapping
- Topic: wheres the satelite dish?
- Replies: 1
- Views: 241
- Sun Sep 08, 2002 7:20 pm
- Forum: Mapping
- Topic: Those bushy things
- Replies: 4
- Views: 327
Those bushy things
How do I make bushy things like in The Hunt, along the edge of the start road? If it's a load of models I can't find the model...
- Fri Sep 06, 2002 12:51 am
- Forum: Mapping
- Topic: Barrels blow walls up
- Replies: 1
- Views: 301
Barrels blow walls up
How do I make it so that destroying benzine barrels causes the wall to be triggered?
- Thu Sep 05, 2002 7:23 pm
- Forum: Mapping
- Topic: Axis/allied separation
- Replies: 2
- Views: 266
Axis/allied separation
If I put a load of axis and allied playerstarts in I can't load my map because it can't find a playerstart named "
What's that all about then? How do I fix it?
What's that all about then? How do I fix it?
- Thu Sep 05, 2002 2:28 pm
- Forum: Mapping
- Topic: Impact craters
- Replies: 1
- Views: 343
Impact craters
If I make a pit in a LOD brush that's got a grass texture, how do I put a burnt impact crater texture on that particular section?
- Mon Sep 02, 2002 10:36 am
- Forum: Mapping
- Topic: Cornfield...
- Replies: 3
- Views: 387
- Sun Sep 01, 2002 11:24 pm
- Forum: Mapping
- Topic: Swing doors
- Replies: 1
- Views: 313
- Sun Sep 01, 2002 6:48 pm
- Forum: Scripting
- Topic: Newbie question: did I miss the answer?
- Replies: 1
- Views: 464
Newbie question: did I miss the answer?
I playtest my map and get no sounds. When I check the console, every sound that should have played "needs entry in ubersound.scr" or something like that.
What am I doing wrong?
What am I doing wrong?