Well i could just put the truck a litle bit lower in MoH Radiant.
But, i don't wish to compile and run it about 20 times to get it right.
Is it maybe the cliped brushed toushing the opeltruck-entity?
Search found 38 matches
- Thu Feb 10, 2005 6:02 pm
- Forum: Mapping
- Topic: Shifted truck
- Replies: 3
- Views: 113
Shifted truck
Okay, check it.
I am using a vehilce_german_opeltruck in my map. Of course i have clip-ed it. But now, when i compile&run my map, it is higher (of the ground, floating)
Any ideas?
I am using a vehilce_german_opeltruck in my map. Of course i have clip-ed it. But now, when i compile&run my map, it is higher (of the ground, floating)
Any ideas?
- Sat Feb 05, 2005 11:52 am
- Forum: Mapping
- Topic: Reflecting window
- Replies: 14
- Views: 306
- Fri Feb 04, 2005 8:05 pm
- Forum: Mapping
- Topic: Reflecting window
- Replies: 14
- Views: 306
Reflecting window
Hi.
I have an idea: Is it possible to make a surface (a window) that reflects sunlight (or any other light) so, that the player gets "blind" when looking at it from a specific point(angle).
Get it?
Tnx for all your anwsers.(i just know i will get some)
I have an idea: Is it possible to make a surface (a window) that reflects sunlight (or any other light) so, that the player gets "blind" when looking at it from a specific point(angle).
Get it?
Tnx for all your anwsers.(i just know i will get some)
- Wed Feb 02, 2005 8:08 pm
- Forum: Mapping
- Topic: Breakthrough SDK?
- Replies: 9
- Views: 248
- Mon Jan 31, 2005 9:26 pm
- Forum: Mapping
- Topic: Sky in boxes
- Replies: 12
- Views: 312
- Fri Jan 21, 2005 2:53 pm
- Forum: Scripting
- Topic: drunken effect
- Replies: 9
- Views: 354
- Sat Jan 01, 2005 10:20 pm
- Forum: Mapping
- Topic: Mapping: UDT Map
- Replies: 20
- Views: 406
- Sat Jan 01, 2005 8:47 pm
- Forum: Mapping
- Topic: Mapping: UDT Map
- Replies: 20
- Views: 406
- Sat Jan 01, 2005 8:29 pm
- Forum: Mapping
- Topic: Interioor lighting problem
- Replies: 24
- Views: 523
- Sat Jan 01, 2005 8:06 pm
- Forum: Off Topic
- Topic: Offtopic - tltrude's birthday
- Replies: 12
- Views: 294
Re: Offtopic - tltrude's birthday
hogleg wrote:I stopped counting after 30Mj wrote:Runt wrote: checkHappy birthday + New year!
- Sat Jan 01, 2005 8:01 pm
- Forum: Mapping
- Topic: Mapping: A town worth Mapping
- Replies: 18
- Views: 500