Search found 19 matches

by AOC
Sat Jul 31, 2004 11:12 pm
Forum: Mapping
Topic: Spearhead SDK
Replies: 3
Views: 188

Spearhead SDK

Does anyone know where I can find out how to install the Spearhead SDK?
by AOC
Tue Jun 15, 2004 9:08 pm
Forum: Mapping
Topic: MOH SDK
Replies: 2
Views: 105

MOH SDK

I sort of solved what the problem was with my comiling, I was using Spearhead SDK instead of the one for Allied assault, so I deleted that MOH Radient, and tried installing MOH SDK from this website. When I got to the point where I am supposed to unzip the file and install it my winzip says
"Do you ...
by AOC
Mon Jun 07, 2004 4:00 am
Forum: Mapping
Topic: compiling
Replies: 12
Views: 208

The things you guys are saying is really helping.
I did everything, I made a "DM" folder and a "obj" folder. I run the "Mbuilder" and in it it says
ERROR********************** Terrain Patch (-345, 400)*********************home.bsp not found no directory.

Is the problem with the terrain patch the ...
by AOC
Sat Jun 05, 2004 2:35 pm
Forum: Mapping
Topic: compiling
Replies: 12
Views: 208

Thanks rodney,
this would answer the problem for sure, but I wouldn't want to have to send every one of my maps through you. I would imagine you would get a little tired and annoyed.

Hey blue60007 what is a dm and obj folders? If I move my .map into a folder in /main/ and change the source in ...
by AOC
Sat Jun 05, 2004 3:46 am
Forum: Mapping
Topic: compiling
Replies: 12
Views: 208

fixed a little, but still not there

Hi Rodney

I figured out one problem with the Mbuilder, I had the compiler directory set up wrong. So I have fixed that, but now when I try to compile it says that it cannot not find "home.bsp" I thought Mbuilder was supposed to make .bsp's. Do you have some more advice?

It is frustrating to work ...
by AOC
Sat Jun 05, 2004 1:35 am
Forum: Mapping
Topic: compiling
Replies: 12
Views: 208

my maps name is


home.map

and in my documents there is a home.bak and a home.map

no I don't have a packscake

Do I have to move the home.map somewhere else before I compile?
by AOC
Sat Jun 05, 2004 1:01 am
Forum: Mapping
Topic: compiling
Replies: 12
Views: 208

compiling

I have finished my .map and I want to compile it. I am using Mbuilder and I followed the tutorial that was made on this site

after the .vis and the .light and .BSP it has on the screen that it is a "bad command or file" and then it says "0 files copied."

I am not able to play my map in MOHAA yet ...
by AOC
Thu May 27, 2004 2:01 pm
Forum: Mapping
Topic: texture surface properties
Replies: 7
Views: 168

t|trude is right, thanks t|trude for clearing things up.
sorry fuhrer for the wrong advice. :shock: at least I know what my mistake was. ahhhhhhhhhhh.
I'm not fit to give help yet heheh ehheheh thats for sure hahehehahh
by AOC
Thu May 27, 2004 1:34 pm
Forum: Mapping
Topic: texture surface properties
Replies: 7
Views: 168

HI
I don't know if this would be any help, and if it isn't somebody else will have to help.

Somebody here gave me this site
http://www.carbongraphx.com/mohaa/vidtuts.html
under basic room the guy gives the measurements for horizontal and vertical.
I think he said horizontal was 0.75 and vertical ...
by AOC
Thu May 27, 2004 1:29 pm
Forum: Mapping
Topic: lighting fixtures
Replies: 4
Views: 139

Will the light still light up the room even when a static object is placed over it?
by AOC
Wed May 26, 2004 6:12 pm
Forum: Mapping
Topic: lighting fixtures
Replies: 4
Views: 139

lighting fixtures

I got a question I have figured out how to add light and to position it, how do I change the light so it looks like an object (ex.chandalier)?
Thanks
by AOC
Tue May 25, 2004 3:10 am
Forum: Mapping
Topic: building sizes in comparison to static objects
Replies: 5
Views: 156

Thank you
kai0ty
tltrude
hogleg
This information is very useful
My new map is coming along well, and it doesn't look like an ant farm anymore
hahahahhahahahahahah
by AOC
Mon May 24, 2004 9:40 pm
Forum: Mapping
Topic: building sizes in comparison to static objects
Replies: 5
Views: 156

Thanks hogleg

HI Hogleg,

I watched the basic room tutorial, and it was really good, the person that did the tutorial was very descriptive, I'll probably have to go back and watch it a few times

Everything is cleared up,

I'll probably start a new map, I don't want to have to resize everything, I got the basic ...
by AOC
Mon May 24, 2004 8:54 pm
Forum: Mapping
Topic: building sizes in comparison to static objects
Replies: 5
Views: 156

building sizes in comparison to static objects

HI
When I put objects like a bunkbed or a tank in my map they are a lot bigger then my buildings. Do they shrink when the map is compiled?

I built the buildings according to the view on the 3D screen, am I supposed to make the buildings "abnormally" large by the looks on the 3D screen?

I probably ...
by AOC
Sat May 22, 2004 3:12 pm
Forum: Mapping
Topic: Trouble with Ladders
Replies: 10
Views: 208

yay

Thanks for the help guys
My ladders are working, and I am especially excited that I finally have the 'func' option. I would have much of a map if I didn't have functions in there.
woohoo
Thanks again
I'll see ya'll soon