Search found 19 matches
- Sat Jul 31, 2004 11:12 pm
- Forum: Mapping
- Topic: Spearhead SDK
- Replies: 3
- Views: 188
Spearhead SDK
Does anyone know where I can find out how to install the Spearhead SDK?
MOH SDK
I sort of solved what the problem was with my comiling, I was using Spearhead SDK instead of the one for Allied assault, so I deleted that MOH Radient, and tried installing MOH SDK from this website. When I got to the point where I am supposed to unzip the file and install it my winzip says
"Do you ...
"Do you ...
fixed a little, but still not there
Hi Rodney
I figured out one problem with the Mbuilder, I had the compiler directory set up wrong. So I have fixed that, but now when I try to compile it says that it cannot not find "home.bsp" I thought Mbuilder was supposed to make .bsp's. Do you have some more advice?
It is frustrating to work ...
I figured out one problem with the Mbuilder, I had the compiler directory set up wrong. So I have fixed that, but now when I try to compile it says that it cannot not find "home.bsp" I thought Mbuilder was supposed to make .bsp's. Do you have some more advice?
It is frustrating to work ...
compiling
I have finished my .map and I want to compile it. I am using Mbuilder and I followed the tutorial that was made on this site
after the .vis and the .light and .BSP it has on the screen that it is a "bad command or file" and then it says "0 files copied."
I am not able to play my map in MOHAA yet ...
after the .vis and the .light and .BSP it has on the screen that it is a "bad command or file" and then it says "0 files copied."
I am not able to play my map in MOHAA yet ...
- Thu May 27, 2004 2:01 pm
- Forum: Mapping
- Topic: texture surface properties
- Replies: 7
- Views: 168
- Thu May 27, 2004 1:34 pm
- Forum: Mapping
- Topic: texture surface properties
- Replies: 7
- Views: 168
- Thu May 27, 2004 1:29 pm
- Forum: Mapping
- Topic: lighting fixtures
- Replies: 4
- Views: 139
- Wed May 26, 2004 6:12 pm
- Forum: Mapping
- Topic: lighting fixtures
- Replies: 4
- Views: 139
lighting fixtures
I got a question I have figured out how to add light and to position it, how do I change the light so it looks like an object (ex.chandalier)?
Thanks
Thanks
- Tue May 25, 2004 3:10 am
- Forum: Mapping
- Topic: building sizes in comparison to static objects
- Replies: 5
- Views: 156
- Mon May 24, 2004 9:40 pm
- Forum: Mapping
- Topic: building sizes in comparison to static objects
- Replies: 5
- Views: 156
Thanks hogleg
HI Hogleg,
I watched the basic room tutorial, and it was really good, the person that did the tutorial was very descriptive, I'll probably have to go back and watch it a few times
Everything is cleared up,
I'll probably start a new map, I don't want to have to resize everything, I got the basic ...
I watched the basic room tutorial, and it was really good, the person that did the tutorial was very descriptive, I'll probably have to go back and watch it a few times
Everything is cleared up,
I'll probably start a new map, I don't want to have to resize everything, I got the basic ...
- Mon May 24, 2004 8:54 pm
- Forum: Mapping
- Topic: building sizes in comparison to static objects
- Replies: 5
- Views: 156
building sizes in comparison to static objects
HI
When I put objects like a bunkbed or a tank in my map they are a lot bigger then my buildings. Do they shrink when the map is compiled?
I built the buildings according to the view on the 3D screen, am I supposed to make the buildings "abnormally" large by the looks on the 3D screen?
I probably ...
When I put objects like a bunkbed or a tank in my map they are a lot bigger then my buildings. Do they shrink when the map is compiled?
I built the buildings according to the view on the 3D screen, am I supposed to make the buildings "abnormally" large by the looks on the 3D screen?
I probably ...
- Sat May 22, 2004 3:12 pm
- Forum: Mapping
- Topic: Trouble with Ladders
- Replies: 10
- Views: 208
yay
Thanks for the help guys
My ladders are working, and I am especially excited that I finally have the 'func' option. I would have much of a map if I didn't have functions in there.
woohoo
Thanks again
I'll see ya'll soon
My ladders are working, and I am especially excited that I finally have the 'func' option. I would have much of a map if I didn't have functions in there.
woohoo
Thanks again
I'll see ya'll soon