We are going at a steady rate we are extimated a realease date
is autumn / winter 2004 sit back a relax please check out the site for screen pics and stuff we have been very busy people with produceing our first 3 multiplayer maps and all the weapons you will ever need. in my honest oppinion i think ...
Search found 6 matches
- Thu Jul 22, 2004 1:13 pm
- Forum: General Discussion
- Topic: The Vietnam War Total mohaa conversion
- Replies: 14
- Views: 349
- Tue Jun 22, 2004 8:33 am
- Forum: Skinning / Modelling
- Topic: my minigum
- Replies: 4
- Views: 492
my minigum
Well most of you know me as OmenPhantom and this was my very very first model when i joined the TVW team i done alot of work completeing eight models in a week. and im still a bloody noob so watch out you pros im comeing for you.
http://aaotracker.4players.de/gallery/pics/pic-32795.jpg
sorry ...
http://aaotracker.4players.de/gallery/pics/pic-32795.jpg
sorry ...
- Sat May 29, 2004 12:03 pm
- Forum: Mapping
- Topic: help really needed
- Replies: 2
- Views: 88
help really needed
my compiling isnt working and my textures wont show on the editor. i really do need to send this to someone the will added rights of being the creator. all that needs to be done is compiled but i keep getting erors and i for first dont know how to use the radient editor. so
pls contacvt me via ...
pls contacvt me via ...
- Fri May 28, 2004 9:40 pm
- Forum: Mapping
- Topic: More compiling error
- Replies: 3
- Views: 100
as a noob to mapping can someone plz contact me and i will send them it because honestly i dont have a blinding clue how to work radient lol .
cdtrussell@hotmail.com
cdtrussell@hotmail.com
- Fri May 28, 2004 9:27 pm
- Forum: Mapping
- Topic: More compiling error
- Replies: 3
- Views: 100
More compiling error
that help guuide worked until this error came up
Entity 151, Brush 1: degenerate plane
Entity 151, Brush 1: degenerate plane
Entity 151, Brush 1: degenerate plane
FloatPlane: bad normal
FloatPlane: bad normal
Entity 151, Brush 2: degenerate plane
FloatPlane: bad normal
FloatPlane: bad normal
Entity ...
Entity 151, Brush 1: degenerate plane
Entity 151, Brush 1: degenerate plane
Entity 151, Brush 1: degenerate plane
FloatPlane: bad normal
FloatPlane: bad normal
Entity 151, Brush 2: degenerate plane
FloatPlane: bad normal
FloatPlane: bad normal
Entity ...
- Thu May 27, 2004 10:46 am
- Forum: Mapping
- Topic: Compiling errors
- Replies: 5
- Views: 97
Compiling errors
ok i am using mbuilder but i get an error i use 2 computers 1 editing maps and the other online activity eg playing my games and testing out the mods/skins.
this is my first map i cannot compile it i get the following error:
E:\bwscamp\maps\dm>"E:\\Q3map.exe" -gamedir C:\PROGRA~1\EAGAME~1\MOHAA E ...
this is my first map i cannot compile it i get the following error:
E:\bwscamp\maps\dm>"E:\\Q3map.exe" -gamedir C:\PROGRA~1\EAGAME~1\MOHAA E ...