We need to be able to switch to one of two possible maps depending on the outcome of the match...
The match is timed so we need to compare total kills of each team to see who wins. We do not have a frag limit.
We tried using level.clockside = kills but it doesn't seem to work... I tested with two ...
Search found 3 matches
- Sat Jun 05, 2004 10:31 pm
- Forum: Scripting
- Topic: Need help counting kills for each teams...
- Replies: 3
- Views: 163
- Sat Jun 05, 2004 12:30 am
- Forum: Scripting
- Topic: How Do I Get Game Data Out
- Replies: 31
- Views: 874
- Sat Jun 05, 2004 12:11 am
- Forum: Scripting
- Topic: Need help counting kills for each teams...
- Replies: 3
- Views: 163
Need help counting kills for each teams...
Hey all,
I'm working on a timed map that when completed will change to a new map depending on which teams had killed the most ennemies...
Also I would also like to use this kill count to send messages to each teams about their performance...
Is there something like a level.axis.kills or level ...
I'm working on a timed map that when completed will change to a new map depending on which teams had killed the most ennemies...
Also I would also like to use this kill count to send messages to each teams about their performance...
Is there something like a level.axis.kills or level ...