Search found 11 matches

by ColdKeyboard
Sat Jul 24, 2004 10:36 am
Forum: Public Releases
Topic: Turn any map into a bot map: Bot map maker / script writer
Replies: 37
Views: 5216

Ql man, does this meand that I can make my own maps for practise with bots ?
by ColdKeyboard
Sat Jul 24, 2004 10:19 am
Forum: Public Releases
Topic: New map screenies...
Replies: 48
Views: 4662

sorry, just few questions i have forgot,

For how many players is this map ?
Will there be the mix of open space and buildings ?
And can you give us some description of your map ?
by ColdKeyboard
Sat Jul 24, 2004 10:13 am
Forum: Public Releases
Topic: New map screenies...
Replies: 48
Views: 4662

...... I realy don't know what to say, I don't even know to make nice looking textures, but this map is .... no comment, just one question,
Can you send me the link where to download when it's finished ?
:)
by ColdKeyboard
Fri Jul 23, 2004 9:04 am
Forum: Mapping
Topic: ladder
Replies: 8
Views: 180

My advice is to make some more room, and make the ladder texture realy small and only where you need to step on it. So the player need to get realy close to ladder and look up to use it, or get to it and press use.

I'm sorry, my english isn't very good so I couldnt explane it quite well but I think ...
by ColdKeyboard
Wed Jul 21, 2004 11:35 pm
Forum: Mapping
Topic: Nice looking map and textures
Replies: 9
Views: 318

Thanks, but can you give me some tips, how your maps look so clear, and nice. Do you write something while compiling and with wath tools do you use and how do you set up your options ?

Thx
by ColdKeyboard
Wed Jul 21, 2004 11:20 pm
Forum: Mapping
Topic: Test map without compiling
Replies: 4
Views: 173

Ok, thanks anyway I thot that there is some way that I can open .map files from MOH Console and play around. But ok.

Thanks
by ColdKeyboard
Wed Jul 21, 2004 2:23 pm
Forum: Mapping
Topic: Nice looking map and textures
Replies: 9
Views: 318

fillstar wrote:Great link that any chance you can make it printer freindly so it can be viewed ofline

Just a thouht
Try using Web Reaper, I think thath the address is www.webreaper.net or something like thath, try google.

Bye
by ColdKeyboard
Wed Jul 21, 2004 2:17 pm
Forum: Mapping
Topic: Nice looking map and textures
Replies: 9
Views: 318

Thanks man, for help and welcome !

:)
by ColdKeyboard
Wed Jul 21, 2004 12:56 pm
Forum: Mapping
Topic: Nice looking map and textures
Replies: 9
Views: 318

Thanks it helps.

But can you recommend me some textures or what are the textures tha
mappers usualy use in their maps for ... buildings, indoors, stables, toilets, rooms ....

Thanks for help !
by ColdKeyboard
Wed Jul 21, 2004 11:07 am
Forum: Mapping
Topic: Test map without compiling
Replies: 4
Views: 173

Test map without compiling

Can I test my map without compiling it to .bsp then put in the .pk3 and the mohaa/main folider ?

Is there any easyer way to do it, just for testing when I finish it I will copile it and put into the .pk3
by ColdKeyboard
Wed Jul 21, 2004 10:44 am
Forum: Mapping
Topic: Nice looking map and textures
Replies: 9
Views: 318

Nice looking map and textures

Do you have any advices for me how to make nice looking maps and witch textures to use for indoor and outdoor. How to light the map and other tips so my maps can look nice.

Witch textures do you use ?
How do you light your map ?
And everything else thath can help my
maps look better ?

Thanks !