Search found 31 matches

by Szico VII
Sun Sep 19, 2004 8:03 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

ha..haha..ha :(

anyways, thanks, i did install that first time round, i guess i forgot to do it again after i reinstalled 4 spearhead. it was a .exe so i assumed it wuld put files in right places automatically - stupid me eh?:)
by Szico VII
Sun Sep 19, 2004 4:19 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

finally, thanks :):)
by Szico VII
Sun Sep 19, 2004 7:30 am
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

Image

Does green box thing with cylinder one as well..
I dont like norton on, it slows my comp ;)
Mine is 1.01 as well - but its installed for spearhead not allied assault (came with spearhead sdk)
by Szico VII
Sat Sep 18, 2004 3:51 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

http://www.gamingfiles.com/staff/szicovii/work/mapping_files/bevel1.jpg
http://www.gamingfiles.com/staff/szicovii/work/mapping_files/bevel2.jpg
http://www.gamingfiles.com/staff/szicovii/work/mapping_files/bevel3.jpg

there.... and i did exactly what that previous list you just made says...

1 ...
by Szico VII
Sat Sep 18, 2004 12:32 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

no.
by Szico VII
Sat Sep 18, 2004 10:37 am
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

yes.

and making a brush, then going curve>cap>bevel doesnt do anything....

i can make the actual bevel but not the caps for it.
by Szico VII
Sat Sep 18, 2004 10:35 am
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

yes.

and making a brush, then going curve>cap>bevel doesnt do anything....

i can make the actual bevel but not the caps for it.
by Szico VII
Thu Sep 16, 2004 5:08 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

Wacko wrote:
Szico VII wrote:when i make it from a brush nothing happens i.e i select the brush go :
curve>cap>bevel, and nothing happens :S
This way you'd make a cap for a bevel, u must go:
curve>primitives>bevel
that just makes another bevel :/
by Szico VII
Sat Sep 11, 2004 3:27 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

Krane wrote:You have to make a bevel from a brush, not from a path mesh...
when i make it from a brush nothing happens i.e i select the brush go :

curve>cap>bevel, and nothing happens :S
by Szico VII
Sat Sep 11, 2004 3:22 pm
Forum: Mapping
Topic: Tug of War mapping and varuious stuff
Replies: 12
Views: 314

the website has changed and none of your map download links work :(

could you send me the saint nazairre through email possibly??


szicovii@ntlworld.com
by Szico VII
Wed Sep 08, 2004 6:23 pm
Forum: Mapping
Topic: Bevel
Replies: 47
Views: 1213

Im having problems with capping by culinders and bevels, in jo radiant its fine but in moh radiant...... well i select the patch and go to cap<bevel, and it turns it into a small green box..... :S
by Szico VII
Wed Sep 08, 2004 6:19 pm
Forum: Mapping
Topic: Tug of War mapping and varuious stuff
Replies: 12
Views: 314

hmm.... wot about the tow objectives.... how do you set those up?
by Szico VII
Sat Sep 04, 2004 10:30 pm
Forum: Mapping
Topic: Under the map!
Replies: 23
Views: 572

just replace it all with caulk...... the easy way is to change your .map file into a .txt and replace all the 'blanklightmaps' with 'caulk' Using notepad, the replace tool is under the edit toolbar, saves you doing it manually.
by Szico VII
Sat Sep 04, 2004 9:33 pm
Forum: Mapping
Topic: Tug of War mapping and varuious stuff
Replies: 12
Views: 314

ok um.... where does the 'SDK' folder go (for the spearhead sdk) whioch foldeR?
by Szico VII
Sat Sep 04, 2004 9:31 pm
Forum: Mapping
Topic: Invisible Brush
Replies: 3
Views: 158

No problem :)