Search found 19 matches
- Sun Dec 18, 2005 4:55 am
- Forum: Skinning / Modelling
- Topic: Switch pants
- Replies: 13
- Views: 1390
- Thu Dec 01, 2005 4:13 am
- Forum: Mapping
- Topic: New Coronas
- Replies: 0
- Views: 235
New Coronas
I dont know if its been done befor.
I riped the Red and Green coronas from SH and put them in AA.
You can add them in to your custom maps.
I dont have a site to host them on but if you want them find me on MSN (maverickharris@hotmail.com) the pk3 is only 10.9 kb.
I riped the Red and Green coronas from SH and put them in AA.
You can add them in to your custom maps.
I dont have a site to host them on but if you want them find me on MSN (maverickharris@hotmail.com) the pk3 is only 10.9 kb.
- Thu Dec 01, 2005 4:01 am
- Forum: Mapping
- Topic: light blink
- Replies: 3
- Views: 306
- Mon Nov 21, 2005 2:28 am
- Forum: Mapping
- Topic: light blink
- Replies: 3
- Views: 306
light blink
i need some help making a light entity to blink on and off. Im sure its possible if so pls help me out.
- Fri Sep 09, 2005 4:12 am
- Forum: Scripting
- Topic: moving object
- Replies: 1
- Views: 223
moving object
i need some help makeing an entity e.g. static corona move from waypoint to waypoint then disapear and wait to be triggered again?
I already have one set up with a trigger leading to a corona with a targetname of flare1 and a target of flare1wp
then a splinepath with a targetname of flare1wp and ...
I already have one set up with a trigger leading to a corona with a targetname of flare1 and a target of flare1wp
then a splinepath with a targetname of flare1wp and ...
- Sun Aug 21, 2005 11:10 pm
- Forum: Mapping
- Topic: 2 radiant questions
- Replies: 3
- Views: 360
- Sun Aug 21, 2005 10:57 pm
- Forum: Mapping
- Topic: lighting problems
- Replies: 10
- Views: 380
- Thu Aug 18, 2005 1:17 am
- Forum: Bots
- Topic: Request new bot features here!
- Replies: 181
- Views: 23047
- Wed Aug 17, 2005 12:08 am
- Forum: Bots
- Topic: Request new bot features here!
- Replies: 181
- Views: 23047
- Sun Aug 14, 2005 3:19 am
- Forum: General Discussion
- Topic: Dial in scope mod
- Replies: 5
- Views: 589
- Sat Aug 13, 2005 4:48 am
- Forum: Mapping
- Topic: lighting problems
- Replies: 10
- Views: 380
- Thu Aug 11, 2005 7:28 pm
- Forum: Mapping
- Topic: lighting problems
- Replies: 10
- Views: 380
- Thu Aug 11, 2005 1:45 am
- Forum: Mapping
- Topic: lighting problems
- Replies: 10
- Views: 380
lighting problems
im working on a map and i have a entity light i made in to a beam using the tuts on this site and it worked but models wouldnt light up. like my hands/weapon, or the AI i out under it. how can i make it light them up?
Im going to try the Entity only option but im not sure if that will work or not ...
Im going to try the Entity only option but im not sure if that will work or not ...
tracers
heh its been a while since i been here, but anyway has any found (and made available to the public) the script for tracers in MP/SP for AA.
- Sun Aug 29, 2004 7:32 pm
- Forum: Help Wanted / Offered
- Topic: BotB mod
- Replies: 3
- Views: 344