Search found 63 matches

by Phil {sfx}
Wed Jun 01, 2005 10:23 am
Forum: Public Releases
Topic: {sFX} BINOCULAR AIRSTRIKE
Replies: 3
Views: 566

Erm... Not to discourage or anything, mate, but have you seen this?

Yeah, I have seen a few rookie but they were not very good to say the least. I enjoyed doing it proper with the maths and getting the plane to fly the correct path per drop, And working out the forumla for velocity/distance ...
by Phil {sfx}
Fri May 27, 2005 8:29 pm
Forum: Public Releases
Topic: {sFX} BINOCULAR AIRSTRIKE
Replies: 3
Views: 566

{sFX} BINOCULAR AIRSTRIKE

As stated in the title, Use binoculars to call airstrikes on player and watch them fly in and drop the bomb.


[url=http://www.mods-r-us.net/datas/users/551-phil_{sfx}_binocular_airstrikes.zip]CLICK HERE[/url]


Regards,

PHIL {SFX} FISHER.
by Phil {sfx}
Fri May 27, 2005 8:14 pm
Forum: Public Releases
Topic: {SFX} NIGHT-TIME AND SPECTATOR MUSIC MODS
Replies: 0
Views: 354

{SFX} NIGHT-TIME AND SPECTATOR MUSIC MODS

More mods for release. :)

Spectator Music - [url=http://www.mods-r-us.net/datas/users/551-phil_{sfx}_spectator_music.zip]CLICK HERE[/url]

Night-Time - [url=http://www.mods-r-us.net/datas/users/551-phil_{sfx}_night_time.zip]CLICK HERE[/url]

Regards,
PHIL {SFX} FISHER.
by Phil {sfx}
Fri May 27, 2005 7:24 pm
Forum: Public Releases
Topic: PHIL {SFX} SMART HOUNDS & DETONATORS
Replies: 0
Views: 330

PHIL {SFX} SMART HOUNDS & DETONATORS

Yes, The time as come to say goodbye to this version of the {SFX} SMART HOUNDS & DETONATORS!

[url=http://www.mods-r-us.net/datas/users/551-phil_{sfx}_smart_hounds_&_detonators.zip]CLICK HERE[/url]

Have fun and consult the readme for info.

Regards,
PHIL {SFX} FISHER.
by Phil {sfx}
Mon Dec 20, 2004 3:19 pm
Forum: General Discussion
Topic: Server Crasher - Ban this IP
Replies: 12
Views: 364

hmmm...AA server.

http://www.mohadmin.com/download/?dlid=16

Patch it. Dear god that patch was created on October 31, 2002.

Rules of running a server. First download and upload all patches, exploit fixes, and anti-cheat mods. Last open the server to the public.

Always think about the kids out ...
by Phil {sfx}
Mon Dec 13, 2004 11:12 am
Forum: Submit News
Topic: Introducing... Omaha Assault
Replies: 3
Views: 1809

Dont know if anyones interest or not but heres a few more updated pics & info.

http://www.mods-r-us.net/forums.php?m=posts&q=317&d=100
by Phil {sfx}
Tue Dec 07, 2004 5:08 am
Forum: Scripting
Topic: Dog sounds! jv or bd please.
Replies: 19
Views: 663

They appear to work in SH, so there must be some logical reason why AA doesnt like to cache these dog aliases.

I've ripped the game to pieces looking for a reason but so far nothing as come to light.

Oh'well thats EA for us. bugs, more bugs, and even more bugs.
by Phil {sfx}
Tue Dec 07, 2004 4:39 am
Forum: Scripting
Topic: Dog sounds! jv or bd please.
Replies: 19
Views: 663

no m8, i tried my own fix at first, then bd's from his dmdogs, then jv's sound fix, all did dido. :?
by Phil {sfx}
Tue Dec 07, 2004 12:58 am
Forum: Off Topic
Topic: English Youth
Replies: 6
Views: 176

Lmao!

Yeah a remington should do it, give him a nice shave. j/k

:lol:
by Phil {sfx}
Mon Dec 06, 2004 8:29 pm
Forum: Scripting
Topic: 1st person player view.
Replies: 15
Views: 449

Yes, my fault.

I appolligise to all who were offend and had hurt feelings, I was having a bad day and seeing that useless post topped it off.

In the future i assure you it will not happen again.

Very sorry guys, espeacilly to Axion and fungus.

Phil....
by Phil {sfx}
Mon Dec 06, 2004 12:41 pm
Forum: Scripting
Topic: Trigger question
Replies: 10
Views: 362

Re: names

tltrude wrote:Click on my logo to get the map.
While you are there you might as well D/L all of toms maps, hes done some 8-) stuff in them and they are a great example to learn from. :)
by Phil {sfx}
Mon Dec 06, 2004 12:36 pm
Forum: Scripting
Topic: can i make sword that die when touch?
Replies: 12
Views: 354

tried your way bd but didnt work, was surprised cos i was sure i had used that before somewhere. :?

I know it works with a trig hurt, used it not long ago.

$xxxx.damage = 50 or $xxxx damage 50 or $xxxx dmg 50
by Phil {sfx}
Mon Dec 06, 2004 9:20 am
Forum: Off Topic
Topic: Dis-respectful modders
Replies: 3
Views: 169

Dis-respectful modders

Over the last weeks some child as been asking for help on MRS forum and msn, as am such a nice guy i done all his scripts for him (and they aint small), with no complaining or moaning. Now cos this child was unable to get in touch with me on msn he decided to go on are forums being abusive and ...
by Phil {sfx}
Mon Dec 06, 2004 3:26 am
Forum: Scripting
Topic: Dog sounds! jv or bd please.
Replies: 19
Views: 663

Maybe but that way i'll have to tell it when to play it, and i dont want to have to link the sounds to the animation again. :?

Give it time i'll think of some fix, i hope. :x
by Phil {sfx}
Sat Dec 04, 2004 4:41 pm
Forum: Scripting
Topic: Dog sounds! jv or bd please.
Replies: 19
Views: 663

I know how to do all that, i can get all sounds working apart from the dog ones, if i put the fix in a client it will work.

Dog sounds just dont work serverside for some reason.. :?