Search found 4 matches

by Coffeemilk_Q
Mon Oct 07, 2002 3:04 pm
Forum: Mapping
Topic: compiling
Replies: 14
Views: 526

Okay, now i'm sick of this. I checked the light radius, maked sure that it din't even touch the wall, made the wall a structural and still the pointfile is saying I have a leak drawing the same red line, deleting the light won't help, cause it's my only light. I deleted the window but nothing changed.
by Coffeemilk_Q
Mon Oct 07, 2002 2:55 pm
Forum: Mapping
Topic: compiling
Replies: 14
Views: 526

ah! that was the problem, the radius went through the wall.
Now, how do I adjust the radius? I can select the light color but not it's radius.
by Coffeemilk_Q
Mon Oct 07, 2002 10:43 am
Forum: Mapping
Topic: compiling
Replies: 14
Views: 526

okay, I checked my sky and made it thick, but it was completely enclosed . I selected pointfile from the file menu and a red line was drawn in my 2d view and 3d view, but it didn't get me anywhere closer to the leak. It starts at the light and then went through the func_window before it ends at my ...
by Coffeemilk_Q
Sun Oct 06, 2002 6:06 pm
Forum: Mapping
Topic: compiling
Replies: 14
Views: 526

okay guys, thnx
checking the pauze buttons helped me out, now I have the errors.
It's a leak, but is a leak in MOH editor the same as a leak in Worldcraft?(this is the editor used to create HL maps)

Below is my compile proces:


C:\PROGRA~1\MOHAAT~1\docs>"C:\PROGRA~1\MOHAAT~1\Q3map.exe" -gamedir C ...