Search found 53 matches

by LtNeil
Fri May 05, 2006 5:22 pm
Forum: Scripting
Topic: Cease Fire!
Replies: 5
Views: 319

Green Beret wrote:What about FOV(frame of view) did you mess with that any?
No cos im not that good at scripting or mapping and i don't even know what fov is let alone what it could do to help my problem :lol:
by LtNeil
Fri May 05, 2006 1:11 pm
Forum: Scripting
Topic: Cease Fire!
Replies: 5
Views: 319

Cease Fire!

I have a friendly that runs with me in a mission but as soon as he gets a wiff of nazi he starts shotting at them.
How can i get my friendly to only fire from a certainly distance or at a certain point.

I have tried ajusting his settings (sight.hearing etc) but it does no good

Thanks again for any ...
by LtNeil
Thu May 04, 2006 10:57 am
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

ooook i got it to work BUT only when i tried it by loading up moh BREAKTHROUGH instead of moh allied assualt :? is there a difference ?
I don't understand why its works with one and not the other ? :oops:
by LtNeil
Thu May 04, 2006 10:43 am
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

Ok this is getting damn freaky!

For anyone that wants a look ive included the map.script.bsp.

This is the map ive always know to work.I get the obj to come up and when i hit the trigger it goes to next obj but i can not get any weapons to work! :? Heeeeeeelp! im going crazy

http://www.merlins ...
by LtNeil
Thu May 04, 2006 9:45 am
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

You must be one of those lucky people then or one that never messes with the default settings of there computer. :)

I got a game called mafia and i was playing away when i realized i could'nt get into half the streets i used to be able to :? low and behold a quick re-install of the game and ...
by LtNeil
Wed May 03, 2006 5:31 pm
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

cool i'll give it a try,theres something im not doing right as i tried a script and map i know works and that did'nt work either so i may have to re-install moh (what fun!) :P :lol:
by LtNeil
Tue May 02, 2006 6:29 pm
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

The map is not running at all apart from spawning the player but i can not choose gun or anything.All i can think of is i must have mis-typed something in the map itself :roll:
by LtNeil
Tue May 02, 2006 9:51 am
Forum: Scripting
Topic: auto firing cannon at player
Replies: 12
Views: 563

auto firing cannon at player

I have'nt done scripting in ages (or mapping come to that)but i thought i would try to do this tut but i just can not get it to work.

Here is the script can anyone let me know if there something missing please.(oh yeah its to make a cannon auto fire at the player)

main

exec global/loadout.scr ...
by LtNeil
Sun Aug 14, 2005 2:45 pm
Forum: Mapping
Topic: lod going vertical
Replies: 6
Views: 209

neillomax wrote:If you are going for "walls", why not use brushes ?
I was trying to create a cliff face but could not get the lod to "go vertical"now im using the primatives its a lot easier and i have made my climbing cliff face in 10 mins! wicked!
by LtNeil
Sat Aug 13, 2005 10:42 am
Forum: Mapping
Topic: lod going vertical
Replies: 6
Views: 209

thanks for the quick reply,and now i know why i could'nt rotate it,lol,cheers! :)
by LtNeil
Sat Aug 13, 2005 10:24 am
Forum: Mapping
Topic: lod going vertical
Replies: 6
Views: 209

lod going vertical

Hello can anyone help me with my lod problem i have my lod chunk that is flat (below pic)
http://www.ltneil.co.uk/flat.jpg

but i want it vertical like this (below pic)
http://www.ltneil.co.uk/vertical.jpg
I only got this bit vertical because its a normal brush

How do i get this lod to look ...
by LtNeil
Fri Jul 08, 2005 10:27 am
Forum: General Discussion
Topic: Ever thought about doing a .Map Map Pack?
Replies: 11
Views: 984

Tough job tybolt theres a lot of good maps out there! but i'd be interested to see which ones you pick,one map i would suggest straight off would be rockbound!

http://www.ltneil.co.uk/ltneil_006.htm

quite a large download but beautifuly done!
by LtNeil
Fri Jul 08, 2005 9:51 am
Forum: General Discussion
Topic: Ever thought about doing a .Map Map Pack?
Replies: 11
Views: 984

Well i'll be first to admit my maps are'nt anything special,but a lot of people liked and downloadded my 'end of the line' and i have had some nice comments about my 'airforce_assault'map too! so there ready if you are!

www.ltneil.co.uk
by LtNeil
Fri Jun 24, 2005 3:24 pm
Forum: Scripting
Topic: alllies and axis both setting and defuseing bombs
Replies: 2
Views: 148

alllies and axis both setting and defuseing bombs

Is it possible to make a objective in breakthrough where the allies have got to blow up one thing and the axis have got to blow up another and what ever team blows up there thing first wins?

Ive been trying to get it to work but no luck :cry:

If anyone knows if it can be done could they give me a ...
by LtNeil
Sat Jun 11, 2005 7:57 pm
Forum: Scripting
Topic: wont go to next objective ??
Replies: 6
Views: 208

Im just grateful :lol: :lol: :lol: