Search found 12 matches

by Ferril
Sun Oct 13, 2002 7:50 am
Forum: Mapping
Topic: need help...again ;)
Replies: 10
Views: 333

I tell you, MOHRadiant amazes me every day.


jv_map I did what you said again...and removed fence box and checked nonsolid....like I've done 50 times before...and this time it worked.


Now I just hope it works on the rest of the net, only tried a small piece.


Thanks! :)
by Ferril
Sun Oct 13, 2002 7:33 am
Forum: Mapping
Topic: need help...again ;)
Replies: 10
Views: 333

jv_map:

that didn't work either

Made all caulk surfaces on the camo net into nodraw. Selected the camo net surface and made nonsolid.

Selecting the whole brush and applying nonsolid turns all the nodraw surfaces into camonet surfaces when I hit apply. Turning off ladder checkbox won't work ...
by Ferril
Sun Oct 13, 2002 4:26 am
Forum: Mapping
Topic: need help...again ;)
Replies: 10
Views: 333

gener_al,

that doesn't seem to work.

let me tell you how I understood what you said.

Clone the brush with the camo netting and place it above the existing one. Apply nodraw texture to the surface below the cloned camo net that touches the original camo net.


Doing this still makes it a solid ...
by Ferril
Sun Oct 13, 2002 3:57 am
Forum: Mapping
Topic: PROBLEM Black texture on 3-D?
Replies: 3
Views: 230

go to view->lighting and see what's checked. If "use real lighting" is checked that might be the problem


I have only "use surface lights" checked.
by Ferril
Sun Oct 13, 2002 3:37 am
Forum: Mapping
Topic: need help...again ;)
Replies: 10
Views: 333

ok thanks, I'll try that once I figure out why I can't see any textures in 3D view with no filters on.

*edit*
and after digging through old posts I figured it out :) Somehow I inadvertently changed my texture view mode.
by Ferril
Sat Oct 12, 2002 6:38 pm
Forum: Mapping
Topic: need help...again ;)
Replies: 10
Views: 333

need help...again ;)

I'm trying to make an infantry emplacement with a camo netting covering.

Problem is, I can't figure out how to make the camo netting nonsolid.

I've tried checking "nonsolid" in the surface inspector but it's still solid.

here's a pic of what I'm working on to give you a better idea:

http://home ...
by Ferril
Wed Oct 09, 2002 3:57 am
Forum: Mapping
Topic: MOHRadiant really getting on my nerves
Replies: 5
Views: 456

running XP pro, 512 megs of rambus

Kinda acts like a memory problem, but on some huge maps I can still load the textures and some other smaller prefab-only maps I can't.


Might be time to add more RAM anyway.
by Ferril
Tue Oct 08, 2002 5:32 am
Forum: Mapping
Topic: angle question/clarification
Replies: 3
Views: 229

angle question/clarification

I've understood that when assigning an angle value to something like a ladder or door, you assume that 360/0 degrees is on the left when looking top-down.

However, on different maps I've had different results using this method. Sometimes it works, other times it's been off by 180 degrees.

Which is ...
by Ferril
Tue Oct 08, 2002 1:46 am
Forum: Mapping
Topic: MOHRadiant really getting on my nerves
Replies: 5
Views: 456

MOHRadiant really getting on my nerves

Is this really the same program used by the mapmakers of MOH:AA?

Latest annoyance:
I cannot load the general structure textures into the texture window while my main working map is loaded. Radiant crashes anytime I try. So..to make anything with these textures I have to make them as prefabs and ...
by Ferril
Sat Oct 05, 2002 5:43 am
Forum: Mapping
Topic: is there a way to bind/combine 2 or more brushes into one?
Replies: 4
Views: 247

is there a way to bind/combine 2 or more brushes into one?

example:

say I select 4 brushes that make up an arch.

is there anyway to bind those brushes together so that they are forever treated as one brush?
by Ferril
Sat Oct 05, 2002 12:25 am
Forum: Mapping
Topic: MOHRadiant bug? Or am I doing something wrong?
Replies: 2
Views: 221

doh!
well thanks for the info, Surgeon

I'll try smaller patches and see if it helps.
by Ferril
Fri Oct 04, 2002 11:48 pm
Forum: Mapping
Topic: MOHRadiant bug? Or am I doing something wrong?
Replies: 2
Views: 221

MOHRadiant bug? Or am I doing something wrong?

I made a big model of a bridge, and last night added lots of texture to it.

Tonight I decided to retexture it, so I made a large brush over the entire bridge(only thing on the map) and used "select inside". Then I apply caulk texture to everything. Then when I click on the 2D map, MOHradiant ...