Got the same problem, i think it's because of the custom pk3's in the main folder.
But i'm not sure.
Search found 14 matches
- Tue Apr 26, 2005 8:08 pm
- Forum: Mapping
- Topic: localization entry
- Replies: 3
- Views: 233
- Mon Feb 21, 2005 1:34 pm
- Forum: Mapping
- Topic: Blink a light ?
- Replies: 14
- Views: 354
- Tue Jan 25, 2005 7:54 am
- Forum: Off Topic
- Topic: Mapping online?
- Replies: 2
- Views: 147
- Tue Jan 25, 2005 7:51 am
- Forum: Off Topic
- Topic: Mapping online?
- Replies: 2
- Views: 147
Mapping online?
Hi all, i'm a student and not home very often...
I wanted to know if there is a way to map online, for instance: I'll set mohradiant on a server, so i don't need to have moh / textures / radiant on the computer i'm working on.
Maybe it's possible to make a texture database on the server, and create ...
I wanted to know if there is a way to map online, for instance: I'll set mohradiant on a server, so i don't need to have moh / textures / radiant on the computer i'm working on.
Maybe it's possible to make a texture database on the server, and create ...
- Mon Jan 24, 2005 2:08 pm
- Forum: General Discussion
- Topic: SDK or MOHradiant ???
- Replies: 7
- Views: 892
- Mon Jan 24, 2005 8:11 am
- Forum: General Discussion
- Topic: SDK or MOHradiant ???
- Replies: 7
- Views: 892
SDK or MOHradiant ???
euh.. guys, i'm reading alot about mapping for spearhead with the SDK prog.. can't you use MOHradiant for spearhead...
What's the difference ??
OR... is it basicly the same, and i'm i just being a noobish person...
(noobish could be right in my case.. :p just started hehe.. )
What's the difference ??
OR... is it basicly the same, and i'm i just being a noobish person...
(noobish could be right in my case.. :p just started hehe.. )
- Sun Jan 23, 2005 8:09 pm
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
- Fri Jan 21, 2005 8:01 pm
- Forum: Scripting
- Topic: drunken effect
- Replies: 9
- Views: 354
- Fri Jan 21, 2005 10:05 am
- Forum: Scripting
- Topic: drunken effect
- Replies: 9
- Views: 354
drunken effect
Does anyone know how you can create some sort of drunken effect for a player that spawns a a certain area??
Trying to make a thriller like mental istitution... with some spawns in isolation chambers... and i want to make a drunken/druggie effect for the players who spawn at a isolation chambers ...
Trying to make a thriller like mental istitution... with some spawns in isolation chambers... and i want to make a drunken/druggie effect for the players who spawn at a isolation chambers ...
- Thu Jan 20, 2005 12:04 pm
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
- Thu Jan 20, 2005 10:20 am
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
- Wed Jan 19, 2005 11:00 am
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
- Mon Jan 17, 2005 11:07 am
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
- Mon Jan 17, 2005 1:08 am
- Forum: Scripting
- Topic: Thriller light beam ? Plz help
- Replies: 15
- Views: 502
Thriller light beam ? Plz help
Does anyone know how to make a light beam go on and off , like in those thriller movie.
// Scene is a dark hallway in a mental institution
Someone please help, or point me to a tut.
Greetz Veti (Mapping noob)
// Scene is a dark hallway in a mental institution
Someone please help, or point me to a tut.
Greetz Veti (Mapping noob)