Search found 52 matches

by [D.o.G]FaDe2BlAcK
Sun Apr 17, 2011 9:31 pm
Forum: Bragging
Topic: Lost + found
Replies: 6
Views: 2769

I will most definitely check this out if you make it available for download :D
by [D.o.G]FaDe2BlAcK
Thu Mar 31, 2011 12:16 am
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Oh sorry I did mean to write main/ubersound :oops:

And thank you very much, I can't wait to test this out!

One final question I have is, how do I target the file? Is there a special name I should give it?
by [D.o.G]FaDe2BlAcK
Wed Mar 30, 2011 3:20 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

So I could make my own file in the main/ui folder and have it just consist of this?

local.master aliascache flak_snd_move sound/vehicle/veh_tank_turret1.wav soundparms 0.9 0.2 0.9 0.2 800 4000 auto loaded maps "FlakFest""
local.master aliascache flak_snd_fire1 sound/weapons/fire/TankCannonFire1.wav ...
by [D.o.G]FaDe2BlAcK
Tue Mar 29, 2011 6:38 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Wow this should be super helpful, but I do have just a few questions.

1. What does the "Main:" mean in the first option? And do I put scripting anywhere in my .scr?

2. For the ubersound add-on, do I simply just add this in there?

aliascache tank_snd_fire2 sound/weapons/fire/Flak88Fire1.wav ...
by [D.o.G]FaDe2BlAcK
Mon Mar 28, 2011 4:13 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Flak Sounds

So I have a few flaks in my map, the question is... How do I make those bad boys roar?

It has been done on maps such as King Tiger 2 so I know it can be done... but how? Does it involve ubersound work?
by [D.o.G]FaDe2BlAcK
Thu Mar 24, 2011 3:46 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Awesome! Thank you both very much, thanks to you I am certain this will work. :)
by [D.o.G]FaDe2BlAcK
Thu Mar 24, 2011 12:31 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

I'm selecting all of the brushes I want to be non-visible to each other and pressing "K" but the color functioning comes up. What exactly am I looking for here? Maybe I could find it if I knew.

Basically what is happening is I cant set more than one target because they keep getting replaced. So if ...
by [D.o.G]FaDe2BlAcK
Wed Mar 23, 2011 9:31 pm
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Sounds great, thanks!
by [D.o.G]FaDe2BlAcK
Wed Mar 23, 2011 5:02 pm
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Thank you guys so much, I'll get working on this now as a matter of fact!

Just two more questions:

Do I make these VIS brushes hollow structures or full boxes?

How do I set multiple targets? By comma separation in the target value box?
by [D.o.G]FaDe2BlAcK
Wed Mar 23, 2011 1:16 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Thank you for the information! I just am not sure how those methods work because the tutorial that everything refers to (from The Storm) is no longer on a hosted website.

My theory on how the link /t.php?id=80 works is this:

My understanding is that when a player is in the vis textured area ...
by [D.o.G]FaDe2BlAcK
Tue Mar 22, 2011 9:00 pm
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

FPS problems...

Ok, so basically I have a large rectangle map with a hill in the middle. now on either side and on top of the hill there are many bushes and a few trees for cover. my FPS will drop from 97 to a lowpoint of 55-ish in these areas. Is there anyway I can keep a high FPS while also keeping the bushes ...
by [D.o.G]FaDe2BlAcK
Mon Mar 21, 2011 3:56 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

Well I myself am using a laptop, so I don't think that is the problem, unless yours is quite dated. What year/make is it?
by [D.o.G]FaDe2BlAcK
Mon Mar 21, 2011 2:06 am
Forum: Mapping
Topic: Lost + found
Replies: 94
Views: 7334

I had a similar problem, what exactly did you hear? Grenade explosions and bullet impacts only?
by [D.o.G]FaDe2BlAcK
Wed Mar 16, 2011 9:02 pm
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

So something very odd has happened. I tried making the exact directories you used and it worked, but not for my map lol. I'm going to keep messing around with it, I must have messed up somewhere down the line. Thanks!

EDIT: I got it to work! Turns out it was a conflicting problem between the names ...
by [D.o.G]FaDe2BlAcK
Wed Mar 16, 2011 5:59 am
Forum: Scripting
Topic: Lost + found
Replies: 152
Views: 9957

Ok cool I'll try it! Just out of curiosity, what size was your file?