nice
Search found 11 matches
- Sun Jul 31, 2005 11:36 pm
- Forum: Public Releases
- Topic: Loading screen for map...opinions pls..thx.
- Replies: 10
- Views: 809
- Fri Jul 29, 2005 1:09 pm
- Forum: Mapping
- Topic: Broken Windows - i know a combination, you have more ?
- Replies: 10
- Views: 231
- Fri Jul 29, 2005 12:54 pm
- Forum: General Discussion
- Topic: Recycling textures
- Replies: 6
- Views: 530
- Mon Jul 18, 2005 2:37 pm
- Forum: General Discussion
- Topic: Recycling textures
- Replies: 6
- Views: 530
Recycling textures
Hi,
I was wondering wheter there was a sort of etiquette between mappers like asking the permission before re-using custom textures.
Not a bsp2map stuff but just textures. I do it with every game I have installed so I suppose even the custom textures I find in some moh maps are second hand ...
I was wondering wheter there was a sort of etiquette between mappers like asking the permission before re-using custom textures.
Not a bsp2map stuff but just textures. I do it with every game I have installed so I suppose even the custom textures I find in some moh maps are second hand ...
- Thu Jul 14, 2005 10:53 am
- Forum: Mapping
- Topic: Light emitting surfaces
- Replies: 5
- Views: 237
- Sun Jul 10, 2005 1:07 pm
- Forum: Mapping
- Topic: Light emitting surfaces
- Replies: 5
- Views: 237
- Sat Jul 09, 2005 8:59 pm
- Forum: Mapping
- Topic: Light emitting surfaces
- Replies: 5
- Views: 237
- Sat Jul 09, 2005 9:07 am
- Forum: Mapping
- Topic: Light emitting surfaces
- Replies: 5
- Views: 237
Light emitting surfaces
Hello everyone,
This is one of my first posts in this very forum :)
I could not find an answer to this question on my fellow french mapping forums.
Here it is : I designed a nice light emitting window texture that works perfectly... except it won't diffuse light in a single direction.
Let's say ...
This is one of my first posts in this very forum :)
I could not find an answer to this question on my fellow french mapping forums.
Here it is : I designed a nice light emitting window texture that works perfectly... except it won't diffuse light in a single direction.
Let's say ...
- Wed Dec 22, 2004 6:28 pm
- Forum: General Discussion
- Topic: Best cpu for compiling maps
- Replies: 4
- Views: 184
- Wed Dec 22, 2004 10:23 am
- Forum: General Discussion
- Topic: Best cpu for compiling maps
- Replies: 4
- Views: 184
- Wed Dec 22, 2004 12:17 am
- Forum: General Discussion
- Topic: Best cpu for compiling maps
- Replies: 4
- Views: 184
Best cpu for compiling maps
Hi,
Thank Santa, I will change my hardware soon.
I have a doubt about the cpu I should take.
As I am a gamer, the Athlon 64 seems to be the best issue.
However, I take into account the power needed for compiling maps (moh). My last compilation took 14 days on a good system : P4 478 Northwood 2.8 ...
Thank Santa, I will change my hardware soon.
I have a doubt about the cpu I should take.
As I am a gamer, the Athlon 64 seems to be the best issue.
However, I take into account the power needed for compiling maps (moh). My last compilation took 14 days on a good system : P4 478 Northwood 2.8 ...