Ow, and that portlight thing, it was from a light bulb, so you could see where the teleport was. I deleted the bulb, and forgot to delete that portlight remove thingy :)
Lately I have put a teleporter in The Bridge, which works fine. It's made of a trigger-use, so you have to press 'e' before you will be teleported. But now, when you want to place the bomb, e doesn't work anymore! :s :( .
Well, I kind of got the basics. But I would like someone who would corporate with em you know? Because you learn faster from someone, than from those internet pages. Now you think I'm lazy, but I learnt a lot on the internet: Cinema 4d, Adobe Photoshop, PHP, Java, Javascript, HTML and a lot more. So ...
No! I want to give me entirely for this project. I love projects. I'm bored this holiday, so, I thought of new gametype for mohaa. I only know of myself that I'm not the best scripter of all. Therefore I Ask help. And that's what this board is for, isn't it?
Each team spawns on the opposite side of the map from each other.
The object is to get the flag, which spawns in the middle of the map and hold it for 90 seconds within your own team (can be changed...) Doing that will give the team 1 point and the ...
Today I came up with a new gametype idea, but since I don't have the best knowledge of scripting, I'm looking for someone who wants to corporate with me.
The Idea: It's a free for all game. There will be a player, randomly selected, who will be the Assassin. Another random chosen ...
K, guys, ty for all your comments, they are really appreciated. BUT, if you all say that it isn?t possible, I had to think of a new idea. So I did. 8-)
(("NEW IDEA"(( :P
Lets make stats of every server seperated from eachother: like every server ranking on a different ?page. Maybe when it?s all ...
But you guys really think it's impossible? If it works with BF, it will work with mohaa. Check the list of games which CAN be abled to send their info :http://www.int64.org/docs/gamestat-protocols/index.html
And Mohaa does use the gamespy protocol. And ASE has ...