Perhaps this cannot be done?
Search found 7 matches
- Tue May 24, 2005 12:38 pm
- Forum: Scripting
- Topic: Will Team Spawn Delay work on respawning objective maps?
- Replies: 5
- Views: 416
- Fri May 20, 2005 7:06 pm
- Forum: Scripting
- Topic: Will Team Spawn Delay work on respawning objective maps?
- Replies: 5
- Views: 416
Will Team Spawn Delay work on respawning objective maps?
We can turn on respawning for an objective map in the .scr file with:
level.dmrespawning = 1
But when we try to put in a team spawn delay via the config file:
set sv_team_spawn_interval 15
it does not take effect. Players respawn, but it is instantanious.
The team spawn delay option seems to work ...
level.dmrespawning = 1
But when we try to put in a team spawn delay via the config file:
set sv_team_spawn_interval 15
it does not take effect. Players respawn, but it is instantanious.
The team spawn delay option seems to work ...
- Sun Jan 30, 2005 6:33 pm
- Forum: Scripting
- Topic: Battaglia map for Spearhead-obj glitch
- Replies: 8
- Views: 363
- Sun Jan 30, 2005 2:40 am
- Forum: Scripting
- Topic: Battaglia map for Spearhead-obj glitch
- Replies: 8
- Views: 363
- Sun Jan 30, 2005 1:51 am
- Forum: Scripting
- Topic: Battaglia map for Spearhead-obj glitch
- Replies: 8
- Views: 363
Hi, Grassy! Job well done on those Breakthrough map conversions! Many of my fellow Spearhead players found those 2 Breakthrough maps to be the best part of Breakthrough, so when one of our friends found your conversions, we were all very excited about them.
To be more clear about the problem that ...
To be more clear about the problem that ...
- Sat Jan 29, 2005 1:56 pm
- Forum: Scripting
- Topic: Battaglia map for Spearhead-obj glitch
- Replies: 8
- Views: 363
Re: TOW
I don't know for sure, but could it be a problem with the Spearhead or Breakthrough global TOW script? If they are different it might explain it.
Thanks for the response, titrude.
I worked with the global tow_dm, objectives, obj_dm, and ObjMgr .scr files yesterday, from both the Spearhead game and ...
Thanks for the response, titrude.
I worked with the global tow_dm, objectives, obj_dm, and ObjMgr .scr files yesterday, from both the Spearhead game and ...
- Fri Jan 28, 2005 6:04 pm
- Forum: Scripting
- Topic: Battaglia map for Spearhead-obj glitch
- Replies: 8
- Views: 363
Battaglia map for Spearhead-obj glitch
Someone has adapted the Breakthrough TOW map of Monte Battaglia to run on Spearhead. Mostly it works fine, but there is a problem with it that I don't know how to address:
The way the objectives in the game work in Breakthrough, the Axis must throw (and then defend) 2 switches--one for radio, one ...
The way the objectives in the game work in Breakthrough, the Axis must throw (and then defend) 2 switches--one for radio, one ...