Ok thanks does anyone know where the .shader for allied_russian_Recon_solider or allied_russian_recon_scout?
Thanks again
Nk
Search found 24 matches
- Sat Apr 30, 2005 11:37 pm
- Forum: Skinning / Modelling
- Topic: Player skin pants al messed up
- Replies: 17
- Views: 2426
- Sat Apr 30, 2005 9:47 am
- Forum: Skinning / Modelling
- Topic: Player skin pants al messed up
- Replies: 17
- Views: 2426
- Sat Apr 30, 2005 7:28 am
- Forum: Skinning / Modelling
- Topic: Player skin pants al messed up
- Replies: 17
- Views: 2426
Player skin pants al messed up
http://www.geocities.com/n_k_v_d/skinprob.jpg
Here is my .tik file and .shader:
TIKI
setup
{
scale 0.52
path models/human/manon // Set path to set skelmodel from
skelmodel manon.skd // Set body model
surface coat shader olga_shirt
surface cull_coat shader c_olga_shirt
surface pants ...
Here is my .tik file and .shader:
TIKI
setup
{
scale 0.52
path models/human/manon // Set path to set skelmodel from
skelmodel manon.skd // Set body model
surface coat shader olga_shirt
surface cull_coat shader c_olga_shirt
surface pants ...
- Mon Mar 28, 2005 12:17 am
- Forum: Mapping
- Topic: weird water!?
- Replies: 7
- Views: 326
- Sun Mar 27, 2005 5:45 am
- Forum: Mapping
- Topic: weird water!?
- Replies: 7
- Views: 326
- Sun Mar 27, 2005 2:04 am
- Forum: Mapping
- Topic: weird water!?
- Replies: 7
- Views: 326
- Sat Mar 26, 2005 10:26 pm
- Forum: Mapping
- Topic: weird water!?
- Replies: 7
- Views: 326
weird water!?

What did i do (or not do) to make the water move up and down. I want it level and not not move up and down.
thanks
Nk
- Sat Mar 26, 2005 10:24 pm
- Forum: Mapping
- Topic: Water problem
- Replies: 2
- Views: 263
Water problem

What did i do (or not do) to make the water move up and down. I want it level and not not move up and down.
thanks
Nk
- Sun Mar 13, 2005 1:07 am
- Forum: Mapping
- Topic: Help! screwed up sky
- Replies: 12
- Views: 360
- Sat Mar 12, 2005 10:56 pm
- Forum: Mapping
- Topic: Help! screwed up sky
- Replies: 12
- Views: 360
- Sat Mar 12, 2005 8:41 am
- Forum: Mapping
- Topic: Help! screwed up sky
- Replies: 12
- Views: 360
In the .scr?Rookie One wrote:I remember it being a common problem when SH came out. Try putting this line after level waittill prespawn:Code: Select all
$world farclipoverride -1
i dont have one so what do i put for the whole thing?
Thanks for the help!!!
- Sat Mar 12, 2005 1:30 am
- Forum: Mapping
- Topic: Help! screwed up sky
- Replies: 12
- Views: 360
- Sat Mar 12, 2005 1:28 am
- Forum: Mapping
- Topic: Help! screwed up sky
- Replies: 12
- Views: 360
Help! screwed up sky
http://www.geocities.com/n_k_v_d/1.2.jpg
First why is my sky black but i have a sun?
Second Why does the Nebelwerfer fire up in the air if im aimming just over the hill?
First why is my sky black but i have a sun?
Second Why does the Nebelwerfer fire up in the air if im aimming just over the hill?
- Sun Feb 27, 2005 12:58 am
- Forum: Mapping
- Topic: Building with terriain around it
- Replies: 1
- Views: 135
Building with terriain around it
how do i get a Building with terriain around it so the terrian does not show in side?
also how do i snap two terriain patchs together
Thanks
also how do i snap two terriain patchs together
Thanks
- Sat Feb 19, 2005 11:19 pm
- Forum: Mapping
- Topic: Black railway line texture
- Replies: 5
- Views: 162
