Search found 8 matches

by SSUK
Sat Mar 19, 2005 10:54 pm
Forum: Scripting
Topic: new keys?
Replies: 43
Views: 1332

sorry to go offtopic but Lizard your Avatar is by far the best I have ever seen.
by SSUK
Sat Mar 19, 2005 10:50 pm
Forum: Scripting
Topic: Remove ents that havent been given targetnames
Replies: 11
Views: 377

yer got ent nums - even tried deleting by ent num

Given up - bulding up a pile of rubble either side as put a sloping clippy either side so guys can run up and over and barbs and hogs are hidden

of course now i get the red interference graphic glitch by overlaying spawns.#

Gonna take up knitting ...
by SSUK
Fri Mar 18, 2005 5:50 pm
Forum: Scripting
Topic: Remove ents that havent been given targetnames
Replies: 11
Views: 377

yep - dont work
by SSUK
Thu Mar 17, 2005 9:32 pm
Forum: Scripting
Topic: Remove ents that havent been given targetnames
Replies: 11
Views: 377

Tried the suggestions no joy

:?

Dont follow the last post at all
by SSUK
Thu Mar 17, 2005 3:50 pm
Forum: Scripting
Topic: Remove ents that havent been given targetnames
Replies: 11
Views: 377

Remove ents that havent been given targetnames

In the Hunt map m3l3 there is a little dead end near the church made with a 2 post barbwire.tik and 3 hedgehogs. They are ents in the bsp but the author hasnt assigned targetnames so they cant be deleted in map.scr with $targ delete

Tried kill ent and removeent and they both result in crashes

Any ...
by SSUK
Sun Feb 27, 2005 6:05 pm
Forum: Scripting
Topic: Selectable high jump
Replies: 4
Views: 361

Ta

i sorted it

too many mikes :oops:

its mike_legs

not mikes_legs

I shouldnt be getting stuck on basic stuff but sometimes the yorkshire gene kicks in - then I all goes wrong :P
by SSUK
Sun Feb 27, 2005 5:46 pm
Forum: Scripting
Topic: Selectable high jump
Replies: 4
Views: 361

yep

tried naming it:

mjump
mjump_legs
mjump_legs.st

make a new pk3 with folder global


calling with

getcvar "g_statefile" "mjump_legs"
getcvar "g_statefile" "mjump"
getcvar "g_statefile" "mjump_legs.st"


I must be screwing up syntax somewhere
by SSUK
Sun Feb 27, 2005 4:34 pm
Forum: Scripting
Topic: Selectable high jump
Replies: 4
Views: 361

Selectable high jump

I want to use high jump in certain maps only.

by calling state file from map scr with get g_statefile

Edited mikes.legs to set jump 500 - works in all maps if i save it as mikes.legs and put in global

But dont want it for all maps.

Tried saving as mjump mjump.legs mjump.st and calling the ...