Search found 4 matches

by Gooser13
Wed Mar 30, 2005 2:54 pm
Forum: Scripting
Topic: dog follow player
Replies: 9
Views: 313

Could you just add the animations to the german_shepard.tik?

unarmed_run_forward dog_run.skc
{
client
{
0 sound dog_fs
2 sound dog_fs
7 sound dog_fs
8 sound dog_fs
}
}

unarmed_run_left dog_run.skc
{
client
{
0 sound dog_fs
2 sound dog_fs
7 sound dog_fs
8 sound dog_fs ...
by Gooser13
Tue Mar 29, 2005 5:48 pm
Forum: Scripting
Topic: dog follow player
Replies: 9
Views: 313

Is this server side?
by Gooser13
Wed Mar 09, 2005 5:18 pm
Forum: Scripting
Topic: Midgit, Giant
Replies: 22
Views: 496

And even if what you wrote worked, Gooser, it would only make the player 2 times shorter or 2 times taller, he wouldn't be any wider.

You are right, you need to change the width/depth like this:

local.player setsize ( -8 -8 0 ) ( 8 8 48 ) // midget

local.player setsize ( -32 -32 0 ) ( 32 32 192 ...
by Gooser13
Tue Mar 08, 2005 8:31 pm
Forum: Scripting
Topic: Midgit, Giant
Replies: 22
Views: 496

Players are 96 Units High

//Bounding Box Normal:
local.player setsize ( -16 -16 0 ) ( 16 16 96 )

//Bounding Box Scale = .5 Midget
local.player setsize ( -16 -16 0 ) ( 16 16 48 )

//Bounding Box Scale = 2 Giant
local.player setsize ( -16 -16 0 ) ( 16 16 192 )