TO Master-Of-Fungus-Foo-D:
this is what u can read in the file qconsole.log :
"------ Server Initialization ------
Server: melovis
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S ...
Search found 6 matches
- Wed May 18, 2005 9:16 am
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
- Tue May 17, 2005 4:18 pm
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
loading my map
Thank you to all did answer me.I spent my time to view the log file and maybe what's wrong in my map is an irregular use of texture/shader.
Infact it doesn'load my map because of it doesn't find some shaders.
Infact it doesn'load my map because of it doesn't find some shaders.
- Thu Apr 07, 2005 2:43 pm
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
- Wed Apr 06, 2005 8:51 am
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
- Wed Mar 30, 2005 8:50 am
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
- Thu Mar 24, 2005 3:09 pm
- Forum: Mapping
- Topic: Loading my compiled map
- Replies: 17
- Views: 551
Loading my compiled map
:D I tried to compile my map and put (my_map.bsp)into map/dm and all get right.
But I tried to implement my_map with textures which belong to pak1-5.pk3 of game and add some objects like tables and other objects but after compiling time my_map is not loaded from game.... :(
I'm not using user pk3 ...
But I tried to implement my_map with textures which belong to pak1-5.pk3 of game and add some objects like tables and other objects but after compiling time my_map is not loaded from game.... :(
I'm not using user pk3 ...