Search found 7 matches

by Herr_Kruger
Sat Aug 29, 2009 7:09 pm
Forum: News
Topic: Welcome!
Replies: 14
Views: 5112

Well done! and so far so good. ;)
by Herr_Kruger
Thu Sep 07, 2006 6:59 pm
Forum: News
Topic: New Mod: Squadmaker
Replies: 22
Views: 10047

once again, excellent job jeroen.
by Herr_Kruger
Sun Jul 23, 2006 3:31 pm
Forum: Mapping
Topic: Few map errors..Lod terrain/disappearing textures (pictures)
Replies: 11
Views: 891

you can also try with a mesh which might be easier to manipulate and texturize it (i normally use ) the ge_wires_para texture

Image
by Herr_Kruger
Fri Jul 21, 2006 8:57 pm
Forum: Off Topic
Topic: A song I made! :P
Replies: 20
Views: 1588

keeping yourself busy rookie? ha, not bad, not bad at all :wink:
by Herr_Kruger
Sat Jul 15, 2006 10:12 pm
Forum: Mapping
Topic: Gensurf terrain tool and tutorial
Replies: 21
Views: 1468

i already said it at TMT. Very useful tut, thanks for sharing Balr.

haha, i had no problem downloading, i guess people is used to filefront probably. Once again good work. :wink:
by Herr_Kruger
Fri Nov 25, 2005 5:55 pm
Forum: Scripting
Topic: Script
Replies: 9
Views: 862

Hello Hal, you write too much :P

What Hal posted seems fine, but i will not use the
$world farclipoverride -1
just in case you are doing this for AA, since that a variable for SH and BT.
by Herr_Kruger
Thu Nov 24, 2005 8:04 pm
Forum: Scripting
Topic: AA axis and allies primary weapon select?
Replies: 12
Views: 1089

easiest way is to give players axis and allies weapons same time, so they have both kind of weapons. I dont think he says to choose in a menu, or similar

regards,

Kruger