but i cant export. whereever i go i cant find a .skd exporter. ive spent hours trying. googling and asking everywhere. anytime i gte close like scorpios ones, the link he has is dead and there is nothing at the end. syas file cannot be found? i ...
one in the barrel? how does it know what direction to go?(the bullet)(dont know what this 1 is called one for bullet coming out (tag_eject i think) one for ammo cartridge???(dont know what to call) one for trigger????(dont know what ...
so say i have a pistol. it is made out of a bunch of groups one is the thing on top that slides back and forth when fired(i forget what this is called)
the we have the trigger, and a bunch more parts that dont move
should i make a joint/bone through the parts that arent moving to connect them(or ...
damn the 1st gun is freking buetiful!!!!!!! im seriously amazed!!!! i just opened it in milkshape and cant stop being amazed at the amount of detail put in
how many hours went into making it(i downloaded the second link)
plz people i need help. ive been making this gun to replace the bar for bout a week and i cant seem to texture it. (im also wondering what a bone is and how to create one, because it wont let me export without a bone)
im using milkshape and im in the texture editor thing, but no matter what i do i ...
i know that every1 probably asks this question, adn i have looked around quite a bit. but here it is
i went into pak0.pk3 went to models>weapons>colt45. i then changed colt45.skd to xxxcolt45.tga, and then changed the pistols color to red. after that i changed it back to xxxcolt45.skd. in the ...
in you map desert base there is a haze thats very close and brown. how far away did you put it?(i know where to script this i just want to know the number)
and what colors did you make it(i know where to put this i just would like to know what colors/number sequnce did you use?
so that makes that texture sway? i mean everywhere? how would i make it so it swayed in someplaces? o wait nvrmind. make corn 1 sawy and corn 2 not sway. also the numbers. how would i make it so sat only the top swayed while the bottom stayed put?