Search found 24 matches

by aazumak
Wed Nov 09, 2005 7:24 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

everything has bones/joints. opena grenade and see what they call the joints

and thanks for plugins

edit: problem! those dont export into .skd's :( can any1 else do this?
by aazumak
Tue Nov 08, 2005 5:43 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

ok ive donea ton of stuff and i think its ready.


but i cant export. whereever i go i cant find a .skd exporter. ive spent hours trying. googling and asking everywhere. anytime i gte close like scorpios ones, the link he has is dead and there is nothing at the end. syas file cannot be found? i ...
by aazumak
Mon Nov 07, 2005 8:38 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

ok im making a pistol in milkshape

what bones do i need?(joints)

one in the barrel? how does it know what direction to go?(the bullet)(dont know what this 1 is called
one for bullet coming out (tag_eject i think)
one for ammo cartridge???(dont know what to call)
one for trigger????(dont know what ...
by aazumak
Sun Nov 06, 2005 8:22 pm
Forum: Skinning / Modelling
Topic: Parachute...?
Replies: 8
Views: 1065

hmmm 2 years??? i never checked date. thought it would have been only like 1 month. was only on second page.... well sry
by aazumak
Sun Nov 06, 2005 4:29 pm
Forum: Skinning / Modelling
Topic: Parachute...?
Replies: 8
Views: 1065

well if your looking for parachuets....
u might not see this but, goto 1stssf.com and click public forum and ask them.

they have a parachuet mod on their 15 server where pressing spae deploys a parachuet.
by aazumak
Wed Nov 02, 2005 11:40 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

so say i have a pistol.
it is made out of a bunch of groups
one is the thing on top that slides back and forth when fired(i forget what this is called)

the we have the trigger, and a bunch more parts that dont move

should i make a joint/bone through the parts that arent moving to connect them(or ...
by aazumak
Wed Nov 02, 2005 10:14 pm
Forum: Skinning / Modelling
Topic: concept smg
Replies: 6
Views: 890

damn the 1st gun is freking buetiful!!!!!!! im seriously amazed!!!! i just opened it in milkshape and cant stop being amazed at the amount of detail put in


how many hours went into making it(i downloaded the second link)
by aazumak
Wed Nov 02, 2005 7:20 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

ah i did that. but what is a bone exactly? i mean the definition. what do they do?
by aazumak
Tue Nov 01, 2005 10:32 pm
Forum: Skinning / Modelling
Topic: Putting a bone into a model in MILKSHAPE ????
Replies: 13
Views: 1389

i cant figure it oout either:( really confusing me
by aazumak
Tue Nov 01, 2005 10:27 pm
Forum: Skinning / Modelling
Topic: making and skinning a gun
Replies: 0
Views: 530

making and skinning a gun

plz people i need help. ive been making this gun to replace the bar for bout a week and i cant seem to texture it. (im also wondering what a bone is and how to create one, because it wont let me export without a bone)

im using milkshape and im in the texture editor thing, but no matter what i do i ...
by aazumak
Fri Jun 03, 2005 8:24 pm
Forum: Skinning / Modelling
Topic: wepon skinning
Replies: 0
Views: 394

wepon skinning

i know that every1 probably asks this question, adn i have looked around quite a bit. but here it is

i went into pak0.pk3 went to models>weapons>colt45. i then changed colt45.skd to xxxcolt45.tga, and then changed the pistols color to red. after that i changed it back to xxxcolt45.skd. in the ...
by aazumak
Wed Jun 01, 2005 8:20 pm
Forum: Scripting
Topic: desert bae haze
Replies: 3
Views: 188

it was at badger-mods.com. the map was desert base. but opk ill try it.
by aazumak
Wed Jun 01, 2005 1:04 am
Forum: Scripting
Topic: desert bae haze
Replies: 3
Views: 188

desert bae haze

in you map desert base there is a haze thats very close and brown. how far away did you put it?(i know where to script this i just want to know the number)

and what colors did you make it(i know where to put this i just would like to know what colors/number sequnce did you use?
by aazumak
Wed Jun 01, 2005 1:00 am
Forum: Mapping
Topic: Moving Grass
Replies: 5
Views: 338

so that makes that texture sway? i mean everywhere? how would i make it so it swayed in someplaces? o wait nvrmind. make corn 1 sawy and corn 2 not sway. also the numbers. how would i make it so sat only the top swayed while the bottom stayed put?
by aazumak
Mon May 30, 2005 2:22 am
Forum: Scripting
Topic: im so lost.
Replies: 4
Views: 237

ok, ive been experimenting with changing scripts, but had never made one.(usually pak0.pk3, i just change a bunch of scripts in there.)