This is a crosshair chooser program, lets you choose crosshair in-game play. There's different crosshairs you can choose. More info in the Read Me file which is in your zip file when you download it.
Link from FileFront: http://files.filefront.com/BaTtOuSaIs_EaSyPiCk_CrOsShAir/;3852662;5;/fileinfo ...
Search found 10 matches
- Wed May 11, 2005 10:57 pm
- Forum: Public Releases
- Topic: ***New Release***Battousai Crosshair Program
- Replies: 0
- Views: 326
- Wed May 11, 2005 10:26 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
- Wed May 11, 2005 9:56 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
- Wed May 11, 2005 8:46 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
Alright i just tested the precache thing. It still didn't work. Do i have to exec in the map file.scr. Let say i have obj/obj_team2.scr. And obj_team2_precache.scr. I put in cache models/sound/dogsounds.tik.
Here are some of ss, tell me if anything is wrong. Also, the bomb obj step on the v2 don't ...
Here are some of ss, tell me if anything is wrong. Also, the bomb obj step on the v2 don't ...
- Wed May 11, 2005 8:12 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
thanks guys, i try your way five boy, i figure out that in the uberfolder, if i make a .scr file that is called dogsounds.scr, then when i use my in game server laucher, yes the sounds work, so when i give it to my friend to test it, he runs a deciated server, he says it still don't work. I finally ...
- Wed May 11, 2005 12:58 am
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
um i don't want it on a single player map. I have dogs in multiplayer and the dog sounds don't work. Any how i can fix this overflow. Or if someone can please show me how to precache the dog sounds in the tiki format and exec or something like that.
This website here say i should precache, how can ...
This website here say i should precache, how can ...
- Mon May 09, 2005 11:08 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
- Sun May 08, 2005 8:23 pm
- Forum: Scripting
- Topic: Dog Sounds
- Replies: 11
- Views: 728
Dog Sounds
Hello, I imported ubersound.scr in the ubersound folder in my pk3 file. I have dog spawns, but the sounds are not working. This is for spearhead. Any ideas how to get it working???
- Wed Apr 27, 2005 11:46 pm
- Forum: Scripting
- Topic: V2 Rocket Facility Lauch
- Replies: 9
- Views: 498
- Wed Apr 27, 2005 11:33 pm
- Forum: Scripting
- Topic: V2 Rocket Facility Lauch
- Replies: 9
- Views: 498
V2 Rocket Facility Lauch
This is probably a hard thing to do I am guessing. On the map V2 Rocket Facility. You know how the rocket explodes when the bomb is place. Well I'm a pretty good scripter but I just don't know where to start. I want the rocket to fly when you place the bomb, not explode. I want it in obj style. No ...