Search found 15 matches
- Sat Jul 23, 2005 12:33 am
- Forum: Mapping
- Topic: God bless the VIS compiler, now it's workin' ( ! )
- Replies: 10
- Views: 270
Yeah panTera, I now about the deal, but thanks one more time !! Now I make some screenshots of part of my test ... I'll try to post soon ... But i finally and sucessfully made a map with MBUILDER, well guys, now I think that the " hard part " was finished ... The script is easy ... and cool... :D ...
- Thu Jul 21, 2005 1:32 am
- Forum: Mapping
- Topic: God bless the VIS compiler, now it's workin' ( ! )
- Replies: 10
- Views: 270
- Thu Jul 21, 2005 1:25 am
- Forum: Mapping
- Topic: God bless the VIS compiler, now it's workin' ( ! )
- Replies: 10
- Views: 270
Hey Hog, i'm sorry mate, it was just my reason about the issue ... I won't do that anymore, I promisse ! :twisted: !!! And panTera, thanx for the usefull commands !! I have a lot of issues with lights and VIS, probably because I don't spend the necessary time to lern with it !! That's it, bye guys ...
- Wed Jul 20, 2005 5:22 am
- Forum: Mapping
- Topic: God bless the VIS compiler, now it's workin' ( ! )
- Replies: 10
- Views: 270
God bless the VIS compiler, now it's workin' ( ! )
Hello guys, I'm trouble again with the VIS compiler ... I'd checked the index but I can't found a related topic (if has one) ... This process spend so many time or isn't working in my machine ?!??!? The compiler box appear, but if I leave it, will be forever in the same point ! I'm worried, if I can ...
- Tue Jul 19, 2005 7:40 pm
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
- Thu Jul 14, 2005 4:25 am
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
Yeah, yeah guy !! I think that's it !!! Spearhead and BT engines can load AA maps ... But the MBuilder can ONLY deploy an AA map, just !!! If you need a SH or BT map, you should compile with the tools of SH SDK ONLY, right ???? Anyway ... I have another question, why the light/vis compiler does not ...
- Wed Jul 13, 2005 3:20 pm
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
- Wed Jul 13, 2005 5:34 am
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
- Fri Jul 08, 2005 5:56 pm
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
Hy guys, another error, but this time with the MBuilder ... I compiled my preview w/ the program, but the lighting process was so slowly, and when run the map, a error message appear, someting with valors ( CM Load map, 20 should be 19 and 19 ) ... I'll try to get the correct message ... soon i'll ...
- Fri Jul 08, 2005 2:39 am
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
- Thu Jul 07, 2005 3:02 pm
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
Hy guys, well, I stay out a few days, but here I'm, and that error, i don't know why, fixed after three times that i restarted de radiant ... It's workin' fine now ... But until now can't describe the error message, cause it's too fast, like a flash ... The MBuilder can help in Breakthrough maps ...
- Tue Jun 28, 2005 10:40 pm
- Forum: Mapping
- Topic: error when compiling a breakthrough map !!!!!
- Replies: 19
- Views: 484
error when compiling a breakthrough map !!!!!
Hy guys, I don't see anything like this one, I was makin' a preview of a map, a breakthrough one, when I try to compile, the comand-line screen appear, but don't make the bsp file, how can I fix it ??? Please, I know that anyone can help-me !!!
I did all the conversions in the project setting ...
I did all the conversions in the project setting ...
- Sun Jun 26, 2005 4:07 am
- Forum: General Discussion
- Topic: Makin' Breakthrough maps using the Moh-AA SDK ????!!
- Replies: 2
- Views: 368
- Sun Jun 26, 2005 3:55 am
- Forum: General Discussion
- Topic: Makin' Breakthrough maps using the Moh-AA SDK ????!!
- Replies: 2
- Views: 368
Makin' Breakthrough maps using the Moh-AA SDK ????!!
Hello guys, I'm with little issues in the default Moh-AA Tools, i'm trying to make BT maps with it but always the editor can't load the tiki inis file, i'm sure that something is wrong, but i don't know what :!: I'll have to install the Spearhead SDK to use correctly the BT models and textures ...
- Sun Jun 26, 2005 1:00 am
- Forum: General Discussion
- Topic: Making a breakthrough map.
- Replies: 5
- Views: 552