Search found 15 matches

by carlos_pagano
Sat Jul 23, 2005 12:33 am
Forum: Mapping
Topic: God bless the VIS compiler, now it's workin' ( ! )
Replies: 10
Views: 270

Yeah panTera, I now about the deal, but thanks one more time !! Now I make some screenshots of part of my test ... I'll try to post soon ... But i finally and sucessfully made a map with MBUILDER, well guys, now I think that the " hard part " was finished ... The script is easy ... and cool... :D ...
by carlos_pagano
Thu Jul 21, 2005 1:32 am
Forum: Mapping
Topic: God bless the VIS compiler, now it's workin' ( ! )
Replies: 10
Views: 270

I forget one thing !!!! If I have some leafgroups in my map, they will work fine even if the vis compilation was fast !?!?!?!?!? I'm sorry guys, I'm not so good to understand the English ... I do my best ... For that I have so many questions ... Don't get angry with me ary !?! :(
by carlos_pagano
Thu Jul 21, 2005 1:25 am
Forum: Mapping
Topic: God bless the VIS compiler, now it's workin' ( ! )
Replies: 10
Views: 270

Hey Hog, i'm sorry mate, it was just my reason about the issue ... I won't do that anymore, I promisse ! :twisted: !!! And panTera, thanx for the usefull commands !! I have a lot of issues with lights and VIS, probably because I don't spend the necessary time to lern with it !! That's it, bye guys ...
by carlos_pagano
Wed Jul 20, 2005 5:22 am
Forum: Mapping
Topic: God bless the VIS compiler, now it's workin' ( ! )
Replies: 10
Views: 270

God bless the VIS compiler, now it's workin' ( ! )

Hello guys, I'm trouble again with the VIS compiler ... I'd checked the index but I can't found a related topic (if has one) ... This process spend so many time or isn't working in my machine ?!??!? The compiler box appear, but if I leave it, will be forever in the same point ! I'm worried, if I can ...
by carlos_pagano
Tue Jul 19, 2005 7:40 pm
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Men, this error above appeared when i loaded the map in the Spearhead, trust me !!!! And not in the AA !!!! That's why i'm curious...
by carlos_pagano
Thu Jul 14, 2005 4:25 am
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Yeah, yeah guy !! I think that's it !!! Spearhead and BT engines can load AA maps ... But the MBuilder can ONLY deploy an AA map, just !!! If you need a SH or BT map, you should compile with the tools of SH SDK ONLY, right ???? Anyway ... I have another question, why the light/vis compiler does not ...
by carlos_pagano
Wed Jul 13, 2005 3:20 pm
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Hey, but I runned the map in the breakthrough, and in the spearhead too, and appears that error that I describe above ... I can't use the MBuilder !! hahaha, simple ... Bye ...
by carlos_pagano
Wed Jul 13, 2005 5:34 am
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Hello !! Hey guys, about that error message:

CM_LoadMap: maps/test_xxx.bsp has wrong version number (21 should be between 19 and 19)

So, as you can see, it's a tipical erron when you try to load a spearhead map in the mohaa engine. I make the preview with radiant and compiled with mbuilder ... So ...
by carlos_pagano
Fri Jul 08, 2005 5:56 pm
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Hy guys, another error, but this time with the MBuilder ... I compiled my preview w/ the program, but the lighting process was so slowly, and when run the map, a error message appear, someting with valors ( CM Load map, 20 should be 19 and 19 ) ... I'll try to get the correct message ... soon i'll ...
by carlos_pagano
Fri Jul 08, 2005 2:39 am
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

ohhh, i'm sorry, i'm not using the mbuilder ... i still use the command lines in the self mohaadiant, it isn't good ???? byyee ...
by carlos_pagano
Thu Jul 07, 2005 3:02 pm
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

Hy guys, well, I stay out a few days, but here I'm, and that error, i don't know why, fixed after three times that i restarted de radiant ... It's workin' fine now ... But until now can't describe the error message, cause it's too fast, like a flash ... The MBuilder can help in Breakthrough maps ...
by carlos_pagano
Tue Jun 28, 2005 10:40 pm
Forum: Mapping
Topic: error when compiling a breakthrough map !!!!!
Replies: 19
Views: 484

error when compiling a breakthrough map !!!!!

Hy guys, I don't see anything like this one, I was makin' a preview of a map, a breakthrough one, when I try to compile, the comand-line screen appear, but don't make the bsp file, how can I fix it ??? Please, I know that anyone can help-me !!!

I did all the conversions in the project setting ...
by carlos_pagano
Sun Jun 26, 2005 4:07 am
Forum: General Discussion
Topic: Makin' Breakthrough maps using the Moh-AA SDK ????!!
Replies: 2
Views: 368

OK !! I'm glad buddy !! I'll begin to map right now this thing !! I'm with great ideas !! I hope it's arriving here soon !! :D hahaha ... bye :shock:
by carlos_pagano
Sun Jun 26, 2005 3:55 am
Forum: General Discussion
Topic: Makin' Breakthrough maps using the Moh-AA SDK ????!!
Replies: 2
Views: 368

Makin' Breakthrough maps using the Moh-AA SDK ????!!

Hello guys, I'm with little issues in the default Moh-AA Tools, i'm trying to make BT maps with it but always the editor can't load the tiki inis file, i'm sure that something is wrong, but i don't know what :!: I'll have to install the Spearhead SDK to use correctly the BT models and textures ...
by carlos_pagano
Sun Jun 26, 2005 1:00 am
Forum: General Discussion
Topic: Making a breakthrough map.
Replies: 5
Views: 552

Okay, looks like this work just fine, but there isn't any version of map builder specially for BT ?? As the spearhead SDK ???? duhhhhh !! :roll: Thanx ...