Search found 47 matches

by Heald
Wed Aug 24, 2005 11:57 pm
Forum: Scripting
Topic: Auto Rocket Launcher
Replies: 17
Views: 569

would that make them semi auto or full auto?


the mod i found wasnt exactly what i was looking for anyways, it had the rocket launchers shooting out smoke nades, but i edited the tik to shoot out bazooka shells so it works great now.. except that i cant have the auto rockets and auto silenced ...
by Heald
Wed Aug 24, 2005 1:51 am
Forum: Scripting
Topic: Auto Rocket Launcher
Replies: 17
Views: 569

what will that do?

i found a mod for it on the mod theater, thanks anyway though...
by Heald
Tue Aug 23, 2005 11:36 pm
Forum: Scripting
Topic: Auto Rocket Launcher
Replies: 17
Views: 569

Auto Rocket Launcher

i've been messing around with some tik files and im trying to make a fully auto rocket launcher, i've seen mods for fully auto silenced pistols... i think this mod is a little out of my league though, anyone else have any thoughts?



i tried setting the firetype to projectile, and a few things ...
by Heald
Sun Jul 31, 2005 10:07 pm
Forum: Mapping
Topic: Breakthrough maps for spearhead
Replies: 1
Views: 145

Breakthrough maps for spearhead

is this possible? i dont think i am expierencied enoguh to do it, maybe some of you guys would like to try and do this? i know its a lot to ask though..
by Heald
Wed Jul 20, 2005 2:18 am
Forum: Off Topic
Topic: Check out this game
Replies: 5
Views: 187

i cant get my friggin BF2 to work, everytime i start it it does nothing. ive read that i need to go into the BIOS and change my video card (ati radeon 9550 agp (yes it is supported)) settings from 8X to 4X but i havent got a clue how to do this....
by Heald
Tue Jul 19, 2005 10:14 pm
Forum: Off Topic
Topic: HL2 domino
Replies: 8
Views: 404

a friend of mine sent that to me and i almost fell backwords outta my chair, my face was an inch from the screen and my headphones were set to an extremely high volume for an unknown reason
by Heald
Tue Jul 19, 2005 7:33 pm
Forum: Off Topic
Topic: tutorial site hacked?
Replies: 13
Views: 365

when i first saw it, buzar was on here making the dumbest posts ive ever seen
by Heald
Tue Jul 19, 2005 3:57 pm
Forum: Off Topic
Topic: tutorial site hacked?
Replies: 13
Views: 365

tutorial site hacked?

i went to the rjukan project site and:

http://gronnevik.se/rjukan/index.php?n=Main.Barrels

to read up on making exploding barrels but the site appears that its been hacked or someone is playing a joke. :cry: :!: :!: :!: :!: :!:
by Heald
Tue Jul 19, 2005 3:54 am
Forum: Help Wanted / Offered
Topic: Mapper to finish a map wanted!
Replies: 5
Views: 867

with a great map like that i think Mj can handle it, he is pretty good with that stuff and all :lol:
by Heald
Tue Jul 19, 2005 3:52 am
Forum: Off Topic
Topic: HL2 domino
Replies: 8
Views: 404

You have one minute to find the difference in the two photos before the answer is automatically posted. Once you actually know the answer it is surprisingly easy to spot but the way the photos sit next to eachother make the inital discovery nearly impossible. Good Luck!

when you get the answers ...
by Heald
Mon Jul 18, 2005 9:13 pm
Forum: Mapping
Topic: error
Replies: 11
Views: 332

i took out all the pk3 from my maintt and main folders and it worked, just lose some of your pk3's that you dont use i guess :?
by Heald
Sun Jul 17, 2005 5:34 pm
Forum: Mapping
Topic: error
Replies: 11
Views: 332

what about for breakthrough? just compile to maintt?

what i did was saved the test map in maintt/maps/dm

i then changed the compiler to (in mbuilder) SDK/tools, and the map path to maintt/maps/dm

i complied the map with no errors, then i went to start the game and while loading the map it crashed ...
by Heald
Sun Jul 17, 2005 3:40 am
Forum: Mapping
Topic: error
Replies: 11
Views: 332

ok so its all used by one radiant?

well i tried to compile the map to the sdk\tools folder and it didnt work...which settings should be different in mbuilder to compile a map for SH or BT?
by Heald
Sun Jul 17, 2005 2:01 am
Forum: Mapping
Topic: error
Replies: 11
Views: 332

whats the difference between the SH radiant and the MOHradiant? i downloaded SDK but couldnt figure out how to use it so i just left it, i did try and compile the map for SDK though but it didnt work... i had just played the map in AA yesterday too...
by Heald
Sat Jul 16, 2005 11:04 pm
Forum: Mapping
Topic: error
Replies: 11
Views: 332

error

my map compiles fine, but then everytime i go to test the map, it just goes back to the main screen for mohaa. i look at the console and it says error reading bsp number its 21 but should be between 19 and 19.

?? i dont know how to fix this??