Search found 11 matches
- Fri Aug 12, 2005 8:08 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Thanks! I will try them out as soon as I can.The reason for the 2200 fogplane was more to limit visibility, for gameplay, and performance issues, also I had some issues with the culling system where some things would just disapear, I tried putting farplane cull to "no" but it didn't work. I worry ...
- Fri Aug 12, 2005 12:07 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Here, I've fixed the lighting, everythings the same except I upped the ambient light. Please let me know how this is, I set my r_gamma to 1.2 for testing and it was clear, and it looked fine, not washed out, at my gamma of 1.65.Thanks to all for your input and advice I appreciate it.If this lighting ...
- Thu Aug 11, 2005 12:49 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
I wanted to add a bright moon actually. but i havent figured out how to add it the way I want it yet. This would also give me shadows.If you know how to insert an image of the moon, and place it high in the sky, let me know. And thanks for your input, I do play with high lighting.Also all my doors ...
- Wed Aug 10, 2005 8:07 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Enhanced for brightness.
It really isn't that dark in game, but the ss came out that way.
http://files.photojerk.com/Practikill/ss1.jpg
http://files.photojerk.com/Practikill/ss2.jpg
http://files.photojerk.com/Practikill/ss3.jpg
http://files.photojerk.com/Practikill/ss4.jpg
http://files.photojerk.com ...
http://files.photojerk.com/Practikill/ss1.jpg
http://files.photojerk.com/Practikill/ss2.jpg
http://files.photojerk.com/Practikill/ss3.jpg
http://files.photojerk.com/Practikill/ss4.jpg
http://files.photojerk.com ...
- Mon Aug 08, 2005 11:54 am
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Here is the final version, there doesn't seem to be much interest in it, but here it is none the less. Hopefully it will be up on our clan server soon, so you can play it. I'll post that when it happens. I got rid of the docs obj, cause the docs system sucks in moh. Added a V2 obj, added secondary ...
- Thu Jul 14, 2005 9:18 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Here is the final beta, like i said about the caves, and radar equipment.
Please dl it and check it out. I would appreciate any feed back.Just unzip, and place to two versions(dm and obj) in your main folder
http://saturn.walagata.com/w/bpark/mtrdr_b5.zip
Please dl it and check it out. I would appreciate any feed back.Just unzip, and place to two versions(dm and obj) in your main folder
http://saturn.walagata.com/w/bpark/mtrdr_b5.zip
- Fri Jul 08, 2005 8:52 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
- Wed Jul 06, 2005 6:09 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Sorry for the hassel but here is some vastly improved obj and dm versions.I packed up the wrong ones. Fixed crappy wires, gap in road, tried to add plane(nemisis tut),probably not going to stay. fixed doors. rename to *.pk3
http://saturn.walagata.com/w/bpark/MtRdr_b2.pk3
http://saturn.walagata.com ...
http://saturn.walagata.com/w/bpark/MtRdr_b2.pk3
http://saturn.walagata.com ...
- Wed Jul 06, 2005 12:40 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
Thanks!
One of my clan members was nice enough to host my files, I didn't want ot bug him to host pics. Please keep in mind it's mostly outside, in the mountains, so a lot of things were kept simple to facilitate it's size, I'll complicate things as it's needed. For now I want to sort out gameplay ...
One of my clan members was nice enough to host my files, I didn't want ot bug him to host pics. Please keep in mind it's mostly outside, in the mountains, so a lot of things were kept simple to facilitate it's size, I'll complicate things as it's needed. For now I want to sort out gameplay ...
- Tue Jul 05, 2005 10:16 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
I can't figure out how to get some pics to show up, if I have to have them hosted somewhere else then that won't happen any time soon. each map is only like 75k so, take a chance.Sorry, if i could get some pics up I would. And for any one who does check it out, please be be aware that it is a beta ...
- Tue Jul 05, 2005 2:31 pm
- Forum: Public Releases
- Topic: New Map: Mountain Radar Beta
- Replies: 20
- Views: 1488
New Map: Mountain Radar Beta
Hi, I have made a map of a mountain radar installation.It seems to work with both SH and BT,I mainly play SH. there seems to be a culling issue in AA, fogplane looks fine in SH and BT. It's still in beta, but all the terrain, and areas are for the most part how they will stay. My only major goal is ...