do i have to replace the script in the pk3 with that script?
i've you want to test your map, you may use our public server if you want...
i have rcon and ftp acces of the server.
Search found 24 matches
- Fri Sep 16, 2005 8:35 am
- Forum: Map Reviews
- Topic: Rockbound
- Replies: 3
- Views: 4048
Rockbound
Hey,
we have the map rockbound on our public spearhead server: (84.244.130.183:12203)
and i must say: GREAT MAP !!!!!!!
congratuletions Pantera.
but 1 question.
the axis planted the bomb, and the allies killed al axis: allies win.
allies didn't have to defuse the bomb... is this normal?
we have the map rockbound on our public spearhead server: (84.244.130.183:12203)
and i must say: GREAT MAP !!!!!!!
congratuletions Pantera.
but 1 question.
the axis planted the bomb, and the allies killed al axis: allies win.
allies didn't have to defuse the bomb... is this normal?
- Thu Sep 15, 2005 8:15 am
- Forum: General Discussion
- Topic: looking for good custom maps
- Replies: 1
- Views: 489
looking for good custom maps
Hey,
Me and my clan, have a public spearhead server.
and now we are looking for any good custom maps to put on.
we prefer not to big maps, cause its only a 16 slots server.
any suggestions?
Maps with good FPS offcourse...
Me and my clan, have a public spearhead server.
and now we are looking for any good custom maps to put on.
we prefer not to big maps, cause its only a 16 slots server.
any suggestions?
Maps with good FPS offcourse...
- Mon Aug 29, 2005 12:03 pm
- Forum: Mapping
- Topic: walk thru an object
- Replies: 6
- Views: 272
- Fri Aug 26, 2005 12:51 pm
- Forum: Mapping
- Topic: walk thru an object
- Replies: 6
- Views: 272
- Thu Aug 25, 2005 7:05 pm
- Forum: Mapping
- Topic: walk thru an object
- Replies: 6
- Views: 272
walk thru an object
Hi, i created a flak88 bomb, with this tut: http://users.1st.net/kimberly/Tutorial/obj.htm
and everything works fine.
but, you can run thru the bomb...
how can i fix it?
put a box around with metalclip or something?
and everything works fine.
but, you can run thru the bomb...
how can i fix it?
put a box around with metalclip or something?
- Tue Aug 23, 2005 9:18 pm
- Forum: Mapping
- Topic: how do i test obj map?
- Replies: 2
- Views: 159
how do i test obj map?
Hey,
i build a explodable 88, and would like to test it.
i compiled the map.
I placed the .bsp in my mainta/maps/obj.
but when i try to run the map, and choose obective, i cannot selected it...
i can play it as deathmatch or free for all... but then i cannot test if the bomb works...
and where ...
i build a explodable 88, and would like to test it.
i compiled the map.
I placed the .bsp in my mainta/maps/obj.
but when i try to run the map, and choose obective, i cannot selected it...
i can play it as deathmatch or free for all... but then i cannot test if the bomb works...
and where ...
- Fri Aug 19, 2005 6:52 am
- Forum: Mapping
- Topic: weird problem, please, need help
- Replies: 5
- Views: 220
- Thu Aug 18, 2005 6:48 am
- Forum: Mapping
- Topic: weird problem, please, need help
- Replies: 5
- Views: 220
Re: leak
The important part of the red line is where it ends out in the void. Your skybox must be sealed and have no cracks for the red line to go through.
The red line ends just out of my skybox...
so i must assume that my skybox has a crack?
but, i don't think so, i already remaked it.
my skybox exists ...
The red line ends just out of my skybox...
so i must assume that my skybox has a crack?
but, i don't think so, i already remaked it.
my skybox exists ...
- Wed Aug 17, 2005 8:39 pm
- Forum: Mapping
- Topic: weird problem, please, need help
- Replies: 5
- Views: 220
weird problem, please, need help
ok, i have skybox, and in that i have a house.
the house has for the moment no windows or doors in the walls around.
so its also a closed box.
i do a pointfile, no problem.
i create an opening in the wall to make a door to go outside.
do pointfile, i suddenly have a leak ?????????
whats wrong ...
the house has for the moment no windows or doors in the walls around.
so its also a closed box.
i do a pointfile, no problem.
i create an opening in the wall to make a door to go outside.
do pointfile, i suddenly have a leak ?????????
whats wrong ...
need help
Hi,
I have a problem.
I builded 1 big room, compile, nothing wrong.
Builded a second room next to the first, compile, nothing wrong.
Then i created an opening between both rooms, compile -> next error:
Loadportals: couldn't read F:EAgames\mohaa\mainta\maps\test_trap1.prt
???
when i create an ...
I have a problem.
I builded 1 big room, compile, nothing wrong.
Builded a second room next to the first, compile, nothing wrong.
Then i created an opening between both rooms, compile -> next error:
Loadportals: couldn't read F:EAgames\mohaa\mainta\maps\test_trap1.prt
???
when i create an ...
- Tue Aug 02, 2005 11:49 am
- Forum: Mapping
- Topic: Crash to desktop
- Replies: 5
- Views: 272
- Mon Aug 01, 2005 10:01 am
- Forum: Mapping
- Topic: question double door
- Replies: 11
- Views: 391
- Sat Jul 30, 2005 6:54 pm
- Forum: Mapping
- Topic: question double door
- Replies: 11
- Views: 391
- Sat Jul 30, 2005 2:59 pm
- Forum: Mapping
- Topic: question double door
- Replies: 11
- Views: 391
question double door
the texture honourcourt_door shows a double door,
now, i created 2 rotatingdoors next to each other,
then i give them the texture, but, it shows 2 times the texture, and all I want is that texture split up... do you understand a bit?
How can i make a double door from that texture?
now, i created 2 rotatingdoors next to each other,
then i give them the texture, but, it shows 2 times the texture, and all I want is that texture split up... do you understand a bit?
How can i make a double door from that texture?