Search found 3 matches

by Stuffinator
Wed Oct 12, 2005 5:42 am
Forum: Mapping
Topic: Compiling Errors - List 'em and their solutions
Replies: 188
Views: 40067

At0miC wrote:Give the door an origin.

Read this tutorial: http://dynamic.gamespy.com/%7Emap/mohaa/t.php?id=24 (rotating doors)

be sure the door + origin are the same func_rotatingdoor

g/l

I did all that and it still does not work.
by Stuffinator
Tue Oct 11, 2005 6:40 pm
Forum: Mapping
Topic: Compiling Errors - List 'em and their solutions
Replies: 188
Views: 40067

Thnx it worked, but...

Yeah, thnx it worked, but I have another question.

When i make a door. (I use the entity func_rotatingdoor)
The door seems to rotate from the middle of the door, instedd of the side of the door. I cant fix it.
by Stuffinator
Tue Oct 11, 2005 3:55 pm
Forum: Mapping
Topic: Compiling Errors - List 'em and their solutions
Replies: 188
Views: 40067

Please, someone HELP ME with MoHRadiant compiling.

Whenever I use MoHRadiant and compile it by clicking the bsp_BSP button i get this error message underneath my screen: Running bsp command...

q3map -v -gamedir ../mohaa/ D:\EAGAMES\MOHAA\main\maps\LOL TEST.map


D:\EAGAMES\MOHAA\main\maps>q3map -v -gamedir ../mohaa/ D:\EAGAMES\MOHAA\main\maps\LOL ...