Search found 12 matches
- Thu Nov 06, 2008 6:31 am
- Forum: Off Topic
- Topic: My new gaming rig
- Replies: 3
- Views: 1030
- Thu Oct 30, 2008 7:21 pm
- Forum: Off Topic
- Topic: MOH Recycle Bin
- Replies: 4
- Views: 1245
MOH Recycle Bin
Has MOH Recycle Bin given up the ghost, or is it just a malfunctioning link on the front page?
- Tue Feb 27, 2007 11:05 pm
- Forum: Scripting
- Topic: rescue mission
- Replies: 7
- Views: 775
Hi, got hold of your `rescue` map, very impressive it must have taken you a long time! So much custom content. The thing is, Im not a great scripter: dm I can do, and basic explosives tutorials of objective maps I have implemented and got working. I looked over the script but Im afraid its beyond me ...
- Tue Feb 27, 2007 7:49 am
- Forum: Scripting
- Topic: rescue mission
- Replies: 7
- Views: 775
- Mon Feb 26, 2007 11:56 am
- Forum: Scripting
- Topic: rescue mission
- Replies: 7
- Views: 775
rescue mission
Is it possible to make a `rescue` objective in multiplayer mode? Where, for example the allies have to reach an ai character, and then lead him back to safety?
- Mon Feb 05, 2007 9:56 pm
- Forum: Scripting
- Topic: triggering "allies have breaced the perimeter" mes
- Replies: 3
- Views: 661
- Mon Feb 05, 2007 5:17 pm
- Forum: Scripting
- Topic: triggering "allies have breaced the perimeter" mes
- Replies: 3
- Views: 661
triggering "allies have breaced the perimeter" mes
Hi all, Id like to trigger the message above, in an OBJ map I?m working on.
I?ve had a look at the stock map `the hunt` and couldn?t see a trigger that an allied player would run through. I then had a look through the scr file from `hunt`, notably the `almost_there1`section. I?m lost. Is the message ...
I?ve had a look at the stock map `the hunt` and couldn?t see a trigger that an allied player would run through. I then had a look through the scr file from `hunt`, notably the `almost_there1`section. I?m lost. Is the message ...
- Tue Jan 24, 2006 10:14 am
- Forum: Scripting
- Topic: Limit Certain Weapons Via .Scr File?
- Replies: 0
- Views: 327
Limit Certain Weapons Via .Scr File?
Is it possible to do this? Ive searched the forums here, to no avail.
I googled it my query, and the only possible fix is a server side mod. Is there a way of prohibiting the number of sniper rifles via .scr file?
At the moment Im resorting to explosive outbursts followed by weary resignation
I googled it my query, and the only possible fix is a server side mod. Is there a way of prohibiting the number of sniper rifles via .scr file?
At the moment Im resorting to explosive outbursts followed by weary resignation
- Sat Jan 21, 2006 5:15 am
- Forum: Mapping
- Topic: Final Compile
- Replies: 10
- Views: 536
- Thu Jan 19, 2006 10:18 am
- Forum: Mapping
- Topic: Final Compile
- Replies: 10
- Views: 536
Final Compile
Any advice on the best compile options? Im aiming to finish the map Im working on in a few weeks
Im currently using these:
bsp
-v
vis options
-fast -v
light options
-verbose -fast -bounce 0
I picked these up from the forums here. Are they just for testing purposes, and will they suffice for ...
Im currently using these:
bsp
-v
vis options
-fast -v
light options
-verbose -fast -bounce 0
I picked these up from the forums here. Are they just for testing purposes, and will they suffice for ...
Cable Car
Ive built a simple cable car and Id like it be able to move across my map in, well a cable car style. Any ideas?