Search found 16 matches
- Mon Nov 28, 2005 9:17 am
- Forum: Mapping
- Topic: Brush's number? plz help
- Replies: 3
- Views: 231
Brush's number? plz help
How would I be able to identify Brushes number from mohRadiant? I mean get real spacific by Highlighting any brush and indentifying that brushes number? Thanx.
- Fri Apr 09, 2004 8:34 pm
- Forum: Mapping
- Topic: Deadly_RELEASE
- Replies: 6
- Views: 188
- Thu Apr 08, 2004 11:27 pm
- Forum: Mapping
- Topic: Deadly_RELEASE
- Replies: 6
- Views: 188
- Thu Apr 08, 2004 9:59 am
- Forum: Mapping
- Topic: Deadly_RELEASE
- Replies: 6
- Views: 188
- Thu Apr 08, 2004 9:01 am
- Forum: Mapping
- Topic: Deadly_RELEASE
- Replies: 6
- Views: 188
- Sat Jan 11, 2003 1:41 am
- Forum: Mapping
- Topic: Looking for Glass Texture
- Replies: 4
- Views: 133
- Fri Jan 10, 2003 11:18 pm
- Forum: Mapping
- Topic: Looking for Glass Texture
- Replies: 4
- Views: 133
Looking for Glass Texture
How can I get a texture that is all glass? How many different varieties can I get?
- Sat Dec 28, 2002 4:23 am
- Forum: Mapping
- Topic: LIGHTING!!! :(
- Replies: 4
- Views: 204
- Sat Dec 28, 2002 3:55 am
- Forum: Mapping
- Topic: LIGHTING!!! :(
- Replies: 4
- Views: 204
- Sat Dec 28, 2002 2:42 am
- Forum: Mapping
- Topic: LIGHTING!!! :(
- Replies: 4
- Views: 204
LIGHTING!!! :(
Ok now I have another problem.......Now after I compiled my map and tested it.......ITS SO BRIGHT! The little lights (lil balls) do not have an effect. Its the whole map thats lit up. But its realy bright. How do I put my map back to default where only the little balls of light work?
[every time ...
[every time ...
- Fri Dec 27, 2002 11:49 pm
- Forum: Mapping
- Topic: Compile error
- Replies: 6
- Views: 186
- Fri Dec 27, 2002 11:34 pm
- Forum: Mapping
- Topic: Compile error
- Replies: 6
- Views: 186
- Fri Dec 27, 2002 10:55 pm
- Forum: Mapping
- Topic: Compile error
- Replies: 6
- Views: 186
Compile error
I am now getting an error when compililing (using MBuilder)
*********ERROR********
MAX_SURFACE_INFO
Any one know what this means?
Have I used too much for my map yo compile?
*********ERROR********
MAX_SURFACE_INFO
Any one know what this means?
Have I used too much for my map yo compile?
- Fri Dec 27, 2002 5:01 pm
- Forum: Mapping
- Topic: Walk through textures
- Replies: 1
- Views: 99
Walk through textures
How would I make a texture where you can walk right through it?
- Fri Dec 27, 2002 5:00 pm
- Forum: Mapping
- Topic: Looking for a texture
- Replies: 2
- Views: 98
Looking for a texture
What is a texture that is not visible but yet can walk on it?